Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to punish stealing PC's?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 203738" data-attributes="member: 177"><p>Okay, I'm not for the "punishing" of the character so that they learn a lesson. Maiming or killing the charaacter may teach a lesson, but it makes for a lousy story. I'm for playing through the normal reaction of the dwarf.</p><p></p><p>So, what's the dwarf like, and what is the local law-enforcement like? The dwarf may feel that finding the offender, beating her to within an inch of her life and taking her stuff is retribution enough. Maybe he thinks of it as a practical joke, and actually finds it funny, and feels the party now deserves to have one played upon them. Or, maybe the dwarf likes turning theives over to the local law enforcers.</p><p></p><p>Lots of people default to "cut off the hand" justice, but in D&D that isn't necessarily permanent, and in any event it makes for poor story makes for poor story. There are ways to turn this into an adventure hook. The Geas/Quest spell is an obvious choice if it's available ("You can lose a hand, or you can do this task for the community"). But, even without the spell, such stuff is open...</p><p></p><p>The dwarf finds the offender, beats her and the rest of the party into unconsciousness. The party wakes up, bound. The dwarf says, "Okay, now that I've shown I can find you and beat the snot out of you whenever I want, we get to discuss how you're going to pay me back for the inconvenience you've caused me..."</p><p></p><p>Whatever you do, make it so the punishment actually extends your story, rather than cuts off a thread. They will likely still learn the lesson, but won't be quite so personally put out by it.</p></blockquote><p></p>
[QUOTE="Umbran, post: 203738, member: 177"] Okay, I'm not for the "punishing" of the character so that they learn a lesson. Maiming or killing the charaacter may teach a lesson, but it makes for a lousy story. I'm for playing through the normal reaction of the dwarf. So, what's the dwarf like, and what is the local law-enforcement like? The dwarf may feel that finding the offender, beating her to within an inch of her life and taking her stuff is retribution enough. Maybe he thinks of it as a practical joke, and actually finds it funny, and feels the party now deserves to have one played upon them. Or, maybe the dwarf likes turning theives over to the local law enforcers. Lots of people default to "cut off the hand" justice, but in D&D that isn't necessarily permanent, and in any event it makes for poor story makes for poor story. There are ways to turn this into an adventure hook. The Geas/Quest spell is an obvious choice if it's available ("You can lose a hand, or you can do this task for the community"). But, even without the spell, such stuff is open... The dwarf finds the offender, beats her and the rest of the party into unconsciousness. The party wakes up, bound. The dwarf says, "Okay, now that I've shown I can find you and beat the snot out of you whenever I want, we get to discuss how you're going to pay me back for the inconvenience you've caused me..." Whatever you do, make it so the punishment actually extends your story, rather than cuts off a thread. They will likely still learn the lesson, but won't be quite so personally put out by it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to punish stealing PC's?
Top