Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
How to put a hex grid on a map?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hypersmurf" data-source="post: 1337359" data-attributes="member: 1656"><p>Believe it or not, you <em>can</em> do it in Paint.</p><p></p><p>You can 'eyeball' a perfect hexagon with the Line tool.</p><p></p><p>Make sure your background colour is white.</p><p></p><p>The vertical line is easy - hold the shift key.</p><p></p><p>The 60 degree line... well, shift will get you 45 degrees. From there, angle it a little bit more until you get a line that has no jags. That's 60 degrees.</p><p></p><p>Make your sixty degree line a little bit longer than the vertical line.</p><p></p><p>Select a box around those two lines, copy, paste, flip horizontal. Now you have two diagonals and two verticals. Copy, paste, flip vertical... and shift what you just pasted up and down until the vertical lines are the same length as the diagonals. It might take a couple of tries to get it perfect, but it's not too hard.</p><p></p><p>Copy, paste... and mate up your second hexagon with your first one. Build a small cluster by repeatedly pasting... then copy your cluster and do it faster.</p><p></p><p>You can make a perfect hex grid this way.</p><p></p><p>Now copy the grid to your clipboard, and open your map file. Paste the hex grid. If your background colour is white, you should get just the lines.</p><p></p><p>This is nowhere near as simple as doing it in Photoshop, but it <em>can</em> be done.</p><p></p><p>The biggest problem is that you can't really resize your grid easily... you need to get it right from the start, or it looks awful.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1337359, member: 1656"] Believe it or not, you [i]can[/i] do it in Paint. You can 'eyeball' a perfect hexagon with the Line tool. Make sure your background colour is white. The vertical line is easy - hold the shift key. The 60 degree line... well, shift will get you 45 degrees. From there, angle it a little bit more until you get a line that has no jags. That's 60 degrees. Make your sixty degree line a little bit longer than the vertical line. Select a box around those two lines, copy, paste, flip horizontal. Now you have two diagonals and two verticals. Copy, paste, flip vertical... and shift what you just pasted up and down until the vertical lines are the same length as the diagonals. It might take a couple of tries to get it perfect, but it's not too hard. Copy, paste... and mate up your second hexagon with your first one. Build a small cluster by repeatedly pasting... then copy your cluster and do it faster. You can make a perfect hex grid this way. Now copy the grid to your clipboard, and open your map file. Paste the hex grid. If your background colour is white, you should get just the lines. This is nowhere near as simple as doing it in Photoshop, but it [i]can[/i] be done. The biggest problem is that you can't really resize your grid easily... you need to get it right from the start, or it looks awful. -Hyp. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
How to put a hex grid on a map?
Top