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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
How to reach 20th Level in 45 days — An analysis of "adventuring day" per character level
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<blockquote data-quote="Timespike" data-source="post: 8712748" data-attributes="member: 29665"><p>Another consideration here that's way out on the fuzzy edges: how much table time does an adventuring day translate into at each level? </p><p></p><p>Because that's actually an extremely meaningful distinction at the table. Even if the characters are only spending a day of time to get past [whatever], if it takes the players five or six sessions to get through, it will feel longer no matter how much the game world signposts that it isn't. Engaging with mechanics takes actual real player time, and even if you have an extraordinarily disciplined PC group that knows their abilities well, that's still true. A level 12 party is just going to have a lot more to engage with and keep track of than a level 3 one. And this also goes for their foes who will be more complex and/or more numerous (likely both).</p><p></p><p>So there's this weird meta-layer to this where there is player time vs. character/world time. I suspect these progressions were designed with player time in mind, though that's pure supposition on my part.</p></blockquote><p></p>
[QUOTE="Timespike, post: 8712748, member: 29665"] Another consideration here that's way out on the fuzzy edges: how much table time does an adventuring day translate into at each level? Because that's actually an extremely meaningful distinction at the table. Even if the characters are only spending a day of time to get past [whatever], if it takes the players five or six sessions to get through, it will feel longer no matter how much the game world signposts that it isn't. Engaging with mechanics takes actual real player time, and even if you have an extraordinarily disciplined PC group that knows their abilities well, that's still true. A level 12 party is just going to have a lot more to engage with and keep track of than a level 3 one. And this also goes for their foes who will be more complex and/or more numerous (likely both). So there's this weird meta-layer to this where there is player time vs. character/world time. I suspect these progressions were designed with player time in mind, though that's pure supposition on my part. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
How to reach 20th Level in 45 days — An analysis of "adventuring day" per character level
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