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General Tabletop Discussion
*Pathfinder & Starfinder
How to rule Deft Strike regarding corners and new stealth?
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<blockquote data-quote="Drakona" data-source="post: 4409926" data-attributes="member: 69620"><p>I'm still trying to get my head around the rules for line of effect vs. cover vs. superior cover. </p><p></p><p>Line of effect is on page 273, and reads thusly:</p><p></p><p></p><p></p><p>Which I think means that </p><p></p><p>(a) You're able to see some part of the target square from some piece of your square.</p><p></p><p>(b) Corners and edges block line of effect. </p><p></p><p>So if you're on opposite sides of a five foot pillar, for example, you don't have line of effect. </p><p></p><p>Cover, on the other hand, is on page 280, and uses different rules. The relevant bit is at the bottom of the page: </p><p></p><p></p><p></p><p>That's a little convoluted, but the key things to realize are . . . </p><p></p><p>(a) If the attacker can see one corner, it's superior cover; if he can see two or three, it's normal cover. </p><p></p><p>(b) Cover is asymmetric. The <em>attacker</em> picks a corner to "see" from and cover is determined from there. </p><p></p><p>(c) Lines and corners <strong>don't</strong> block the effect. </p><p></p><p>This means that it's very hard to get superior cover while retaining line of sight. The easiest way to get superior cover is to have one corner of your square barely visible around an obstacle--but then you fail the line of sight rules. It's actually pretty hard to show one corner without showing two. </p><p></p><p>It also means that asymmetric cover is possible, though it's difficult. I've attached a picture of what I think is the smallest case. Grey is an obstacle. Blue has superior cover against red, but red has no cover against blue.</p></blockquote><p></p>
[QUOTE="Drakona, post: 4409926, member: 69620"] I'm still trying to get my head around the rules for line of effect vs. cover vs. superior cover. Line of effect is on page 273, and reads thusly: Which I think means that (a) You're able to see some part of the target square from some piece of your square. (b) Corners and edges block line of effect. So if you're on opposite sides of a five foot pillar, for example, you don't have line of effect. Cover, on the other hand, is on page 280, and uses different rules. The relevant bit is at the bottom of the page: That's a little convoluted, but the key things to realize are . . . (a) If the attacker can see one corner, it's superior cover; if he can see two or three, it's normal cover. (b) Cover is asymmetric. The [i]attacker[/i] picks a corner to "see" from and cover is determined from there. (c) Lines and corners [b]don't[/b] block the effect. This means that it's very hard to get superior cover while retaining line of sight. The easiest way to get superior cover is to have one corner of your square barely visible around an obstacle--but then you fail the line of sight rules. It's actually pretty hard to show one corner without showing two. It also means that asymmetric cover is possible, though it's difficult. I've attached a picture of what I think is the smallest case. Grey is an obstacle. Blue has superior cover against red, but red has no cover against blue. [/QUOTE]
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How to rule Deft Strike regarding corners and new stealth?
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