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How to run a criminal organization in a City with 8th level spells?
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<blockquote data-quote="Stalker0" data-source="post: 7522395" data-attributes="member: 5889"><p>So in my campaign, the party works for a city with access to very high level magics. 8th level spells are not out of question when necessary. The only caveat is while revivification is possible, other raise dead magics are not. Further, the city has very good security, and a lot of licence to use it. Aka, there is no "legal protections" that would hinder them in the pursuit of their investigation.</p><p></p><p>I want to have a criminal organization that has thwarted city security for years, but obviously such an organization will need to be extraordinary to realistically evade the high level magics of such a place. Even basic scrying, zone of truth, and speak with dead can cause extreme issues with evasion.</p><p></p><p>I'm asking for the community's help with tactics and resources that can be used for this criminal organization. You can assume the organization also has access to high level magics, monsters, and various magic items...within reason. For example, one member with a helm of mind blank or something might be reasonable, but its not going to be where every member has access to such a device. </p><p></p><p>Any thoughts would be greatly appreciate.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7522395, member: 5889"] So in my campaign, the party works for a city with access to very high level magics. 8th level spells are not out of question when necessary. The only caveat is while revivification is possible, other raise dead magics are not. Further, the city has very good security, and a lot of licence to use it. Aka, there is no "legal protections" that would hinder them in the pursuit of their investigation. I want to have a criminal organization that has thwarted city security for years, but obviously such an organization will need to be extraordinary to realistically evade the high level magics of such a place. Even basic scrying, zone of truth, and speak with dead can cause extreme issues with evasion. I'm asking for the community's help with tactics and resources that can be used for this criminal organization. You can assume the organization also has access to high level magics, monsters, and various magic items...within reason. For example, one member with a helm of mind blank or something might be reasonable, but its not going to be where every member has access to such a device. Any thoughts would be greatly appreciate. [/QUOTE]
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How to run a criminal organization in a City with 8th level spells?
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