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How to run a criminal organization in a City with 8th level spells?
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<blockquote data-quote="smbakeresq" data-source="post: 7522956" data-attributes="member: 28301"><p>What would be a good idea for the Criminal Mastermind is mundane disguises as a very common city denziens, for example when ever they commit crimes they were uniforms of the Sewer crews.</p><p></p><p>This might help also, making of mind clones like in Age of Worms. A mind flayers dominated doppleganger minions kidnap people and then create a Mind Clone through a device that extracts the memories of the person and stores them in a gem. The memories can then be accessed, or placed in a actual mindless body that is of course friendly to the mindflayer. The people they did this too are all regular people, like a tax collector, who are generally above suspicion. The people then perform their normal duties, shaving a little off for the mastermind, or just making a "zoning" decision in the masterminds favor.</p><p></p><p>Every mastermind in general wants illegal enterprises to provide investment capital for legitimate businesses. </p><p></p><p>Another thing also, things we consider "crimes" might not be in a fantasy world. Certainly this would include gambling and prostitution, gambling establishments of course would have methods to make sure they are not getting cheated, a house wizard to watch the games is certainly appropriate. </p><p></p><p>There used to be a fortune to be made in selling monster parts as magic ingredients, you could polymorph a near dead person into something else and then kill it, it would keep its polymorphed form to be chopped up for sale. I don't think that would work with todays polymorph. However a specialized spell could be had I suppose.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7522956, member: 28301"] What would be a good idea for the Criminal Mastermind is mundane disguises as a very common city denziens, for example when ever they commit crimes they were uniforms of the Sewer crews. This might help also, making of mind clones like in Age of Worms. A mind flayers dominated doppleganger minions kidnap people and then create a Mind Clone through a device that extracts the memories of the person and stores them in a gem. The memories can then be accessed, or placed in a actual mindless body that is of course friendly to the mindflayer. The people they did this too are all regular people, like a tax collector, who are generally above suspicion. The people then perform their normal duties, shaving a little off for the mastermind, or just making a "zoning" decision in the masterminds favor. Every mastermind in general wants illegal enterprises to provide investment capital for legitimate businesses. Another thing also, things we consider "crimes" might not be in a fantasy world. Certainly this would include gambling and prostitution, gambling establishments of course would have methods to make sure they are not getting cheated, a house wizard to watch the games is certainly appropriate. There used to be a fortune to be made in selling monster parts as magic ingredients, you could polymorph a near dead person into something else and then kill it, it would keep its polymorphed form to be chopped up for sale. I don't think that would work with todays polymorph. However a specialized spell could be had I suppose. [/QUOTE]
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How to run a criminal organization in a City with 8th level spells?
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