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"How to run a PC quick, clean and effective - Forked Thread: (...prevent Grindspace!)
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<blockquote data-quote="Rechan" data-source="post: 4603156" data-attributes="member: 54846"><p>Once you understand monster roles, you can thereby understand how to attack them.</p><p></p><p>It's a waste of time to attack the fortitude of a Brute. Or the Reflex of a Skirmisher. Once you've made an educated guess about that monster's role, follow that assumption and attack it's assumed weakspot. </p><p></p><p>Understand how to maximize your ability to <em>hit</em>. Even if you're not a rogue, you get a +2 to hit when you have combat advantage. This can be granted by waiting until the wizard or someone else in the party grants such an effect. Same with flanking. </p><p></p><p>If you're out of powers, or it's more imperative that your ally makes the hit, then <em>help him</em>. <em>Aid Another</em> is a simple method. As is providing a flank.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4603156, member: 54846"] Once you understand monster roles, you can thereby understand how to attack them. It's a waste of time to attack the fortitude of a Brute. Or the Reflex of a Skirmisher. Once you've made an educated guess about that monster's role, follow that assumption and attack it's assumed weakspot. Understand how to maximize your ability to [i]hit[/i]. Even if you're not a rogue, you get a +2 to hit when you have combat advantage. This can be granted by waiting until the wizard or someone else in the party grants such an effect. Same with flanking. If you're out of powers, or it's more imperative that your ally makes the hit, then [i]help him[/i]. [i]Aid Another[/i] is a simple method. As is providing a flank. [/QUOTE]
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