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<blockquote data-quote="crazy_monkey1956" data-source="post: 3414596" data-attributes="member: 49514"><p>I would second the Leadership option. Have one of the group members take the Leadership and pick up a Rogue cohort. If the DM lets the player have some creative control over the cohort's stats, all the better. Don't get fancy, just optimize him for trapfinding (and maybe lock picking) and let him sit out most combat encounters. I'd go dwarf if you're doing a lot of dungeon crawling, or elf if you think you're missing a lot of secret doors. Give him feats that most players don't consider for their PCs, like Skill Focus (Search), Investigator and Nimble Fingers. Put his highest score into intelligence.</p><p></p><p>Quentin</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 3414596, member: 49514"] I would second the Leadership option. Have one of the group members take the Leadership and pick up a Rogue cohort. If the DM lets the player have some creative control over the cohort's stats, all the better. Don't get fancy, just optimize him for trapfinding (and maybe lock picking) and let him sit out most combat encounters. I'd go dwarf if you're doing a lot of dungeon crawling, or elf if you think you're missing a lot of secret doors. Give him feats that most players don't consider for their PCs, like Skill Focus (Search), Investigator and Nimble Fingers. Put his highest score into intelligence. Quentin [/QUOTE]
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