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How to set up a trial scene for my PCs
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<blockquote data-quote="Hand of Evil" data-source="post: 5474254" data-attributes="member: 371"><p>Bribes, Charisma and a flow chart! </p><p></p><p>Charisma is your BASE, now based on bribes and witnesses you can generate a flow chart. Take skills as pluses. For every 20g bribe, player gets a +1 to dice rolls. Best roll wins the round, most rounds wins the judgement. </p><p></p><p>Player 1 has CHR of 12, no skills or knowledge = BASE 12</p><p>Player 2 has CHR of 11, knowledge of LAW = BASE 12</p><p></p><p>DM decides the number of rounds the case goes (roll a d20) = 9 </p><p></p><p>Player 1 has to make his case and find his witnesses and spend his bribes. </p><p>Player 2 has to make his case and find people to counter player 1 witnesses and spend his bribes. </p><p></p><p>WTF - player 2 has taken some of his money and got a lawyer 18 CHR plus LAW knowledge!</p><p></p><p>Round 1 </p><p>-- player 1 rolls a 20, adds to his base, plus any bribes = score (10+12+3=25)</p><p>-- player 2 rolls a 20, adds to base, plus any bribes = score (12+19+3=34) 19 is the lawyer's BASE! player 2 wins the 1st round!</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5474254, member: 371"] Bribes, Charisma and a flow chart! Charisma is your BASE, now based on bribes and witnesses you can generate a flow chart. Take skills as pluses. For every 20g bribe, player gets a +1 to dice rolls. Best roll wins the round, most rounds wins the judgement. Player 1 has CHR of 12, no skills or knowledge = BASE 12 Player 2 has CHR of 11, knowledge of LAW = BASE 12 DM decides the number of rounds the case goes (roll a d20) = 9 Player 1 has to make his case and find his witnesses and spend his bribes. Player 2 has to make his case and find people to counter player 1 witnesses and spend his bribes. WTF - player 2 has taken some of his money and got a lawyer 18 CHR plus LAW knowledge! Round 1 -- player 1 rolls a 20, adds to his base, plus any bribes = score (10+12+3=25) -- player 2 rolls a 20, adds to base, plus any bribes = score (12+19+3=34) 19 is the lawyer's BASE! player 2 wins the 1st round! [/QUOTE]
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