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General Tabletop Discussion
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How to skill check (and why 5e got stealth wrong)
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<blockquote data-quote="Beleriphon" data-source="post: 7798842" data-attributes="member: 27847"><p>But if I beat the first vigilant orc guard, nothing else changes, then I beat all of them. So I roll once against a fixed number, and assume that I beat everything until something changes. Like I narrate walking into the light of the camp fire, or now I'm sneaking into the chieftain's tent or something else.</p><p></p><p>Its the exact same method, although a slightly different rationale for where our target number comes from. In effect, we're saying to the sneaking character, "You're roll wasn't good enough, first group spotted you, lets deal with that." They deal with the fallout and roll again and get a better result so now you're much better hidden via X,Y,Z means and you make as far as you described. You're at the back of the chieftain's tent, what not?</p></blockquote><p></p>
[QUOTE="Beleriphon, post: 7798842, member: 27847"] But if I beat the first vigilant orc guard, nothing else changes, then I beat all of them. So I roll once against a fixed number, and assume that I beat everything until something changes. Like I narrate walking into the light of the camp fire, or now I'm sneaking into the chieftain's tent or something else. Its the exact same method, although a slightly different rationale for where our target number comes from. In effect, we're saying to the sneaking character, "You're roll wasn't good enough, first group spotted you, lets deal with that." They deal with the fallout and roll again and get a better result so now you're much better hidden via X,Y,Z means and you make as far as you described. You're at the back of the chieftain's tent, what not? [/QUOTE]
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How to skill check (and why 5e got stealth wrong)
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