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How to skill check (and why 5e got stealth wrong)
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<blockquote data-quote="Harzel" data-source="post: 7799224" data-attributes="member: 6857506"><p>I may be misinterpreting, but it seems to me there are two separate (?) things going on here.</p><p></p><p></p><p></p><p>I generally interpret the term "action" as connoting something more specific than "approach". You seem to have the opposite take ("action" being more general than "approach"). So that's a little confusing. But aside from that, you seem to be saying that there should be a roll anytime there is uncertainty about the outcome of whatever the PC does as opposed to uncertainty about whether it achieves the stated goal. The problem that I see with that is that I am pretty sure one can <em>always</em> come up with <em>something </em>that is uncertain about the results produced by an action. So that doesn't seem helpful.</p><p></p><p>A secondary comment is that you have positioned this as "alternative" to goal-and-approach. As has been noted several times goal-and-approach is a description of a style for players to communicate to the DM. You seem to be explaining an adjudication approach. Not the same thing.</p><p></p><p></p><p></p><p>In this second part you've described in particular an approach to setting DCs. I think you have a really good point. It's something that I think I've done on an irregular basis without realizing that I was doing something different, so it's good to have it explicated.</p><p></p><p>However, I don't agree that this really contradicts what the PH says about stealth because I don't think the description in the PH is intended to be limiting or comprehensive. The PH describes a simple procedure for simple situations; it doesn't say that procedure covers all situations. I understand that in other editions (and some other games) rules are assumed to be comprehensive unless otherwise stated. In 5e, it seems to me it is the other way around.</p></blockquote><p></p>
[QUOTE="Harzel, post: 7799224, member: 6857506"] I may be misinterpreting, but it seems to me there are two separate (?) things going on here. I generally interpret the term "action" as connoting something more specific than "approach". You seem to have the opposite take ("action" being more general than "approach"). So that's a little confusing. But aside from that, you seem to be saying that there should be a roll anytime there is uncertainty about the outcome of whatever the PC does as opposed to uncertainty about whether it achieves the stated goal. The problem that I see with that is that I am pretty sure one can [I]always[/I] come up with [I]something [/I]that is uncertain about the results produced by an action. So that doesn't seem helpful. A secondary comment is that you have positioned this as "alternative" to goal-and-approach. As has been noted several times goal-and-approach is a description of a style for players to communicate to the DM. You seem to be explaining an adjudication approach. Not the same thing. [I][/I] In this second part you've described in particular an approach to setting DCs. I think you have a really good point. It's something that I think I've done on an irregular basis without realizing that I was doing something different, so it's good to have it explicated. However, I don't agree that this really contradicts what the PH says about stealth because I don't think the description in the PH is intended to be limiting or comprehensive. The PH describes a simple procedure for simple situations; it doesn't say that procedure covers all situations. I understand that in other editions (and some other games) rules are assumed to be comprehensive unless otherwise stated. In 5e, it seems to me it is the other way around. [/QUOTE]
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