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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How to speed up combat?
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<blockquote data-quote="overgeeked" data-source="post: 8219705" data-attributes="member: 86653"><p>Any more, for me, levels seem like pointless busy work and filler. They should switch to using tiers as levels or ditch it entirely and make monsters‘ difficulty relational to the group. That’s all levels are really used for anyway. To gauge how powerful the PCs are compared to the monsters...and gaining bigger spells. You can do the same with direct relational “levels”.</p><p></p><p>Give stats for ogres that are stronger than, equal to, weaker than, and irrelevant to your party. </p><p></p><p>Or to use 4E parlance, at 1st-level an ogre is a solo, at 2nd it’s an elite, at 3rd it’s standard, at 4th it’s a minion, and at 5th its whole tribe is a cakewalk. There’s no point in making a huge distinction between 1a, 1b, 1c, 1d, and 1e. Just collapse it into five level tiers. New 1st is old 1st-5th. Etc.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8219705, member: 86653"] Any more, for me, levels seem like pointless busy work and filler. They should switch to using tiers as levels or ditch it entirely and make monsters‘ difficulty relational to the group. That’s all levels are really used for anyway. To gauge how powerful the PCs are compared to the monsters...and gaining bigger spells. You can do the same with direct relational “levels”. Give stats for ogres that are stronger than, equal to, weaker than, and irrelevant to your party. Or to use 4E parlance, at 1st-level an ogre is a solo, at 2nd it’s an elite, at 3rd it’s standard, at 4th it’s a minion, and at 5th its whole tribe is a cakewalk. There’s no point in making a huge distinction between 1a, 1b, 1c, 1d, and 1e. Just collapse it into five level tiers. New 1st is old 1st-5th. Etc. [/QUOTE]
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How to speed up combat?
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