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How to speed up combat?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8233793" data-attributes="member: 82106"><p>It is hard to make any story-centered game work if the participants aren't going to engage. I'm not sure I know why I would even attempt to do that... I guess if you want to treat D&D as being very similar to a board game. I would just use low-level B/X for that. While it can be pretty engaging, you CAN play with just basically 'pawn stance' and most of the rules are pretty straightforward.</p><p></p><p>OTOH lots of people seem to think 4e makes a good 'skirmish game' too. I would not say they are WRONG, but certainly that makes it a pretty involved tactical kind of game, on a par with other demanding tactical games like Star Fleet Battles, or Squad Leader. You better be into it to get far with any of them.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8233793, member: 82106"] It is hard to make any story-centered game work if the participants aren't going to engage. I'm not sure I know why I would even attempt to do that... I guess if you want to treat D&D as being very similar to a board game. I would just use low-level B/X for that. While it can be pretty engaging, you CAN play with just basically 'pawn stance' and most of the rules are pretty straightforward. OTOH lots of people seem to think 4e makes a good 'skirmish game' too. I would not say they are WRONG, but certainly that makes it a pretty involved tactical kind of game, on a par with other demanding tactical games like Star Fleet Battles, or Squad Leader. You better be into it to get far with any of them. [/QUOTE]
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