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How to start the Game? Help me with the hook
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<blockquote data-quote="Yair" data-source="post: 1604432" data-attributes="member: 10913"><p>Thanks all.</p><p></p><p>Thanee: it is a possiblity, but I would prefer it if they were born as mortals, a la Jesus really. I may use it as a last resort <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Uller: excellent advice, I'll have to think about it. The background won't work with my players though, I know them. Also, the players know where we are heading, I pimped the main story-line to them. So I am not sure if your advice would work for my particular campaign. As I said, I'll think about it.</p><p></p><p>Calico: I wasn't clear <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> - the characters initially don't know they are gods or remember their past (I modified the initial post to explain this). The theme of the campaign is to save the world from the clutches of evil, not to be put in the punishment corner by the overgod. Oh, and we tried starting at 6th level - that didn't work due to the "not remember" part; for a campaign where they are aware of their selves - you are right, a higher level would be required. That said, thanks anyways. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Yair, post: 1604432, member: 10913"] Thanks all. Thanee: it is a possiblity, but I would prefer it if they were born as mortals, a la Jesus really. I may use it as a last resort :D Uller: excellent advice, I'll have to think about it. The background won't work with my players though, I know them. Also, the players know where we are heading, I pimped the main story-line to them. So I am not sure if your advice would work for my particular campaign. As I said, I'll think about it. Calico: I wasn't clear :heh: - the characters initially don't know they are gods or remember their past (I modified the initial post to explain this). The theme of the campaign is to save the world from the clutches of evil, not to be put in the punishment corner by the overgod. Oh, and we tried starting at 6th level - that didn't work due to the "not remember" part; for a campaign where they are aware of their selves - you are right, a higher level would be required. That said, thanks anyways. :) [/QUOTE]
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