Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How to stop a druid from wildshaping?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SPoD" data-source="post: 3955984" data-attributes="member: 51268"><p>The only problem with the metal armor bit is that if one interprets that restriction to be one of obedience and adherence to a taboo, there's room for the player to argue that his god (or Mother Nature) would know that the armor had been forcibly placed on him--and by that arguement, he ought to lose his powers every time someone stabs him with a sword, because that's metal too. You're basically changing a spiritual vow into a physical allergy to metal. </p><p></p><p>At the very least, for internal consistency, you should have the villain use Suggestion to get the druid to put the armor on himself, rather than holding him down and strapping it on. That way, you can tell your player that his god feels he's supposed to have enough willpower to overcome such magic, and if he doesn't, well, sucks to be him for a day. </p><p></p><p>I do remember that Oriental Adventures had a few spells that dealt with preventing or reversing shapechanges...perhaps a magic "trap" with a visual trigger that activated whenever there was an animal in the room, set to cast "Force Shapechange" (or whatever the spell was called) with an automatic immediate reset. As a bonus, I believe the spell does damage when it forcibly reverts them, so it would have a nice, "Don't try it again!" implication. Also, a rogue would have a chance to disable it like any magic trap, which would give the party rogue a nice way to contribute to the escape.</p></blockquote><p></p>
[QUOTE="SPoD, post: 3955984, member: 51268"] The only problem with the metal armor bit is that if one interprets that restriction to be one of obedience and adherence to a taboo, there's room for the player to argue that his god (or Mother Nature) would know that the armor had been forcibly placed on him--and by that arguement, he ought to lose his powers every time someone stabs him with a sword, because that's metal too. You're basically changing a spiritual vow into a physical allergy to metal. At the very least, for internal consistency, you should have the villain use Suggestion to get the druid to put the armor on himself, rather than holding him down and strapping it on. That way, you can tell your player that his god feels he's supposed to have enough willpower to overcome such magic, and if he doesn't, well, sucks to be him for a day. I do remember that Oriental Adventures had a few spells that dealt with preventing or reversing shapechanges...perhaps a magic "trap" with a visual trigger that activated whenever there was an animal in the room, set to cast "Force Shapechange" (or whatever the spell was called) with an automatic immediate reset. As a bonus, I believe the spell does damage when it forcibly reverts them, so it would have a nice, "Don't try it again!" implication. Also, a rogue would have a chance to disable it like any magic trap, which would give the party rogue a nice way to contribute to the escape. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to stop a druid from wildshaping?
Top