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How to stop a Grappling Monk?
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<blockquote data-quote="jgsugden" data-source="post: 1351926" data-attributes="member: 2629"><p>In general, grappling is too strong. As an attack technique, it is the equivalent of a save or die effect with a very hard saving throw. Unless you want to change the rules, there is little you can do about it other than have enemies plan to deal with it. </p><p></p><p>1.) Grappling characters are denied their dexterity. It is unclear whether they also lose their wisdom and extra bonuses to AC (Are they immobilized? They get no dexterity to AC and they can not move normally ...). Their ACs are lower than usual - far lower in some games.</p><p></p><p>Regardless of whether the DM rules that wisdom/extra AC is lost, the character is denied their dexterity and is thus subject to sneak attacks.</p><p></p><p>So, when the PC monk goes in for a grapple, hidden enemies can have a field day on him. </p><p></p><p>2.) Free action, via spell or ring, stops grappling. </p><p></p><p>3.) A DM might give a defender a circumstance bonus on grapple checks to avoid being grappled (or a penalty on attempts to start a grapple) if they are slicked up - perhaps via slick armor, a grease spell (actually in the grease spell description) or some other similar effect.</p><p></p><p>4.) Fighter types should be beating monks at grapple checks. They have a BAB of at least 1 higher (+2 at 5th, +3 at 9th, etc...) and should have a highger strength. Even with the +4 bonus from improved grapple, the monk should not be winning more than 1/2 the time.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1351926, member: 2629"] In general, grappling is too strong. As an attack technique, it is the equivalent of a save or die effect with a very hard saving throw. Unless you want to change the rules, there is little you can do about it other than have enemies plan to deal with it. 1.) Grappling characters are denied their dexterity. It is unclear whether they also lose their wisdom and extra bonuses to AC (Are they immobilized? They get no dexterity to AC and they can not move normally ...). Their ACs are lower than usual - far lower in some games. Regardless of whether the DM rules that wisdom/extra AC is lost, the character is denied their dexterity and is thus subject to sneak attacks. So, when the PC monk goes in for a grapple, hidden enemies can have a field day on him. 2.) Free action, via spell or ring, stops grappling. 3.) A DM might give a defender a circumstance bonus on grapple checks to avoid being grappled (or a penalty on attempts to start a grapple) if they are slicked up - perhaps via slick armor, a grease spell (actually in the grease spell description) or some other similar effect. 4.) Fighter types should be beating monks at grapple checks. They have a BAB of at least 1 higher (+2 at 5th, +3 at 9th, etc...) and should have a highger strength. Even with the +4 bonus from improved grapple, the monk should not be winning more than 1/2 the time. [/QUOTE]
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How to stop a Grappling Monk?
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