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How to stop a Warden?
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<blockquote data-quote="mneme" data-source="post: 5510963" data-attributes="member: 59248"><p>Sheesh. What is it with threads like this and people suggesting grudge monsters? Wake up; they're -never- a good idea!</p><p></p><p>Re threatening the warden--It sounds a lot like the player is playing his warden as a 3.5 fighter -- good at striking, hard to hurt; very mano a mano. Why not play into that--set up a situation where the party needs to get away from a set of foes (give them a foe that can't be permanently defeated, just delayed/temporarily disabled, for instance); probably with a secondary goal rather than fearing for their life. (say, the town of Bfwlgqrffn is suffering a sleeping sickness which can only be cured by the fnylawth flower. But the only field that produces the unpronouncable flower is guarded by a fierce beast. So to harvest the flowers and save the town, someone has to solo (or close to it) the beast while the rest of the party gathers flowers, then hold it back long enough for the rest of the party to get out of scent range. Give the thing some fairly standard high-damage at wills that hit AC, and a recharge power that hits Reflex to make him sweat, give it solo stats, and let him step on up to take the thing on long enough for the rest of the party to accomplish their goals.</p></blockquote><p></p>
[QUOTE="mneme, post: 5510963, member: 59248"] Sheesh. What is it with threads like this and people suggesting grudge monsters? Wake up; they're -never- a good idea! Re threatening the warden--It sounds a lot like the player is playing his warden as a 3.5 fighter -- good at striking, hard to hurt; very mano a mano. Why not play into that--set up a situation where the party needs to get away from a set of foes (give them a foe that can't be permanently defeated, just delayed/temporarily disabled, for instance); probably with a secondary goal rather than fearing for their life. (say, the town of Bfwlgqrffn is suffering a sleeping sickness which can only be cured by the fnylawth flower. But the only field that produces the unpronouncable flower is guarded by a fierce beast. So to harvest the flowers and save the town, someone has to solo (or close to it) the beast while the rest of the party gathers flowers, then hold it back long enough for the rest of the party to get out of scent range. Give the thing some fairly standard high-damage at wills that hit AC, and a recharge power that hits Reflex to make him sweat, give it solo stats, and let him step on up to take the thing on long enough for the rest of the party to accomplish their goals. [/QUOTE]
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