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How to stop blasphemy?
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<blockquote data-quote="Solarious" data-source="post: 3022414" data-attributes="member: 27346"><p>Because Blasphemy and the other equivilants are the pure expressions of perfect law, utter chaos, and so on. They are less an actual word and more of an outpouring of sheer aligned power, channeled through the caster to flood the area, striking down all who does not share the same philosophy. It is not simply foul language; it is opening your soul to the cosmic powers that govern the universe (the Abyss, Elysium, Fernia, Syriana, etc. ad infinitum) and allowing it to act through you.</p><p></p><p>Obviously, it has it's weaknesses, such as being possibly negated by a 2nd level spell, and relying on the vibrations of the air/water/otherundefinedmedium to be the carrier of it's power.</p><p></p><p>Also, note the wording of Holy Word and Word of Chaos:</p><p></p><p></p><p>Blasphemy and Dictum do not share this wording. Then again, the DnD rules are not the most consistant in the world either.</p><p></p><p>For natural reasons, if this house rule would be adopted, then it applies to all such spells equally: Blasphemy, Holy Word, Word of Chaos, and Dictum all require their victims to hear it in order to affect them. After all, <em>Power Word</em> spells also require you to hear them as well.</p></blockquote><p></p>
[QUOTE="Solarious, post: 3022414, member: 27346"] Because Blasphemy and the other equivilants are the pure expressions of perfect law, utter chaos, and so on. They are less an actual word and more of an outpouring of sheer aligned power, channeled through the caster to flood the area, striking down all who does not share the same philosophy. It is not simply foul language; it is opening your soul to the cosmic powers that govern the universe (the Abyss, Elysium, Fernia, Syriana, etc. ad infinitum) and allowing it to act through you. Obviously, it has it's weaknesses, such as being possibly negated by a 2nd level spell, and relying on the vibrations of the air/water/otherundefinedmedium to be the carrier of it's power. Also, note the wording of Holy Word and Word of Chaos: Blasphemy and Dictum do not share this wording. Then again, the DnD rules are not the most consistant in the world either. For natural reasons, if this house rule would be adopted, then it applies to all such spells equally: Blasphemy, Holy Word, Word of Chaos, and Dictum all require their victims to hear it in order to affect them. After all, [i]Power Word[/i] spells also require you to hear them as well. [/QUOTE]
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