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How to stop my players from doing these things?
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<blockquote data-quote="Herpes Cineplex" data-source="post: 1561817" data-attributes="member: 16936"><p>My experience, interestingly enough, has been the polar opposite of this.</p><p></p><p>We switched over to having a more collaborative character creation process precisely because the "getting to know you" phase wasn't particularly enjoyable and felt painfully hollow to most of us, plus it tended to derail all the interesting plots at the beginning of the game. Getting everyone together before the game begins to talk about what we want to play, what kind of group we want to have, what sort of things we want to do, etc., all helps steer the game to be something we're all going to have fun with, and then when we actually start play, we get to hit the ground running.</p><p></p><p>We also get better PC interactions than we did under the other system, because we know where everyone's buttons are. Plus, most of our players are really good at making up an old argument on the spot and just running with it, which is really amusing.</p><p></p><p>--</p><p>so now we're all huge fans of collaborative backgrounds and working together</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1561817, member: 16936"] My experience, interestingly enough, has been the polar opposite of this. We switched over to having a more collaborative character creation process precisely because the "getting to know you" phase wasn't particularly enjoyable and felt painfully hollow to most of us, plus it tended to derail all the interesting plots at the beginning of the game. Getting everyone together before the game begins to talk about what we want to play, what kind of group we want to have, what sort of things we want to do, etc., all helps steer the game to be something we're all going to have fun with, and then when we actually start play, we get to hit the ground running. We also get better PC interactions than we did under the other system, because we know where everyone's buttons are. Plus, most of our players are really good at making up an old argument on the spot and just running with it, which is really amusing. -- so now we're all huge fans of collaborative backgrounds and working together ryan [/QUOTE]
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