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How to stop my players from doing these things?
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<blockquote data-quote="The Thayan Menace" data-source="post: 1562210" data-attributes="member: 18307"><p><strong>An Obscure Past Clouds Dark Deeds</strong></p><p></p><p>"What? You say that your character has no significant history? No problem, we'll work something out."</p><p></p><p>Our DM, bless his sadistic black heart, is quite adept at managing PCs with little background. His method is similiar to the "elastic background" descriptions already mentioned in this post (e.g., strange family relations, jilted lovers, plot-hook relatives), but with a more sinister tone.</p><p></p><p>_________________________________________________________________</p><p></p><p>For example:</p><p></p><p>1. The PC is actually a notorious psychopath who suffers from memory lapses.</p><p></p><p>2. The PC's twin brother is a notorious psychopath.</p><p></p><p>3. The PC used to serve an evil organization (wittingly or unwittingly) and is now trying to go straight. Unfortunately, his old enemies might not be of the merciful variety.</p><p></p><p>4. The PC miserably failed his initiation ritual at a monastery of a local deity several years ago. Now members of that god's faith refuse to grant him (or anyone associated with him) any services, regardless of payment offered.</p><p></p><p>[Note! This twist is so much better, if the PC's old church is the primary religious institution in your current campaign.]</p><p></p><p>5. The PC is wanted for arson, heresy, murder, and/or some unspeakable act.</p><p></p><p>6. The PC's family members are infamous arsonists, heretics, murderers, and/or vile fiends. Although the PC is nothing like his wayward family, most of the locals assume that he is.</p><p></p><p>7. The PC is afflicted with a strange curse that causes people to forget who he is, unless he maintains contact with them in a fairly consistent fashion. Thus, the party might know who their good friend is, but all NPCs will forget the PC's existence in a manner of days, hours, or minutes.</p><p></p><p>8. The PC suffers from a disease (terminal or otherwise).</p><p></p><p>9. The PC is physically allergic to gold and/or silver (see #8).</p><p></p><p>10. The PC is a notorious black-out drunkard and has unknowingly sired several half-orc children.</p><p></p><p>11. The PC is not a true mortal creature. He was actually born in a vat of eldritch protoplasm. Furthermore, his father, the mad alchemist, is now bent on "fixing" his mistake.</p><p></p><p>12. The PC suffers from a curse that causes all of his lovers to denounce and/or humiliate him.</p><p></p><p>13. The PC is the continual target of pranks by evil faeries (you know, the ones that stole his memory and removed all traces of his background).</p><p>_________________________________________________________________</p><p></p><p>Ah, yes ... our DM has a million of them; he's quite the creative guy.</p></blockquote><p></p>
[QUOTE="The Thayan Menace, post: 1562210, member: 18307"] [b]An Obscure Past Clouds Dark Deeds[/b] "What? You say that your character has no significant history? No problem, we'll work something out." Our DM, bless his sadistic black heart, is quite adept at managing PCs with little background. His method is similiar to the "elastic background" descriptions already mentioned in this post (e.g., strange family relations, jilted lovers, plot-hook relatives), but with a more sinister tone. _________________________________________________________________ For example: 1. The PC is actually a notorious psychopath who suffers from memory lapses. 2. The PC's twin brother is a notorious psychopath. 3. The PC used to serve an evil organization (wittingly or unwittingly) and is now trying to go straight. Unfortunately, his old enemies might not be of the merciful variety. 4. The PC miserably failed his initiation ritual at a monastery of a local deity several years ago. Now members of that god's faith refuse to grant him (or anyone associated with him) any services, regardless of payment offered. [Note! This twist is so much better, if the PC's old church is the primary religious institution in your current campaign.] 5. The PC is wanted for arson, heresy, murder, and/or some unspeakable act. 6. The PC's family members are infamous arsonists, heretics, murderers, and/or vile fiends. Although the PC is nothing like his wayward family, most of the locals assume that he is. 7. The PC is afflicted with a strange curse that causes people to forget who he is, unless he maintains contact with them in a fairly consistent fashion. Thus, the party might know who their good friend is, but all NPCs will forget the PC's existence in a manner of days, hours, or minutes. 8. The PC suffers from a disease (terminal or otherwise). 9. The PC is physically allergic to gold and/or silver (see #8). 10. The PC is a notorious black-out drunkard and has unknowingly sired several half-orc children. 11. The PC is not a true mortal creature. He was actually born in a vat of eldritch protoplasm. Furthermore, his father, the mad alchemist, is now bent on "fixing" his mistake. 12. The PC suffers from a curse that causes all of his lovers to denounce and/or humiliate him. 13. The PC is the continual target of pranks by evil faeries (you know, the ones that stole his memory and removed all traces of his background). _________________________________________________________________ Ah, yes ... our DM has a million of them; he's quite the creative guy. [/QUOTE]
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