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How to stop my players from doing these things?
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<blockquote data-quote="Steverooo" data-source="post: 1562445" data-attributes="member: 9410"><p>So don't "exploit" their backstory!</p><p></p><p>Y'know, some of us just plain get TIRED of doing backstory, all the time! Maybe your player does, too! If you have the Hero Builder's book (3e), hand it to him, and tell him to roll for it (or better yet, pick).</p><p></p><p>So his family was killed? By whom? Why? If he doesn't know (and doesn't want to develop it), there's your plot hook, right there. Someday, he will encounter the same purple-cloaked mercenaries as killed his parents!...</p><p></p><p>I've used this "dodge", myself, and had this response from my GM. One day, alone in the woods, I encountered one of these mercs, and followed her for a ways. Then, I sneaked around in front of her, and sat on the bank, fishing. I hailed her, when she passed, but she ignored me, and warily hurried past. I waited a while, then stealthily pursued her, and came upon her in a Orcs' trap. I killed the orcs, and offered to get her out, if she talked... She never did, so I guess she must still be down there...</p><p></p><p>In another campaign, I used exactly the same background, because I didn't feel like creating another one. This time, it was dragons who killed my family, instilling a life-long hatred of them in my Ranger, who took them asw his favored enemy, and always advanced that bonus, first...</p><p></p><p>So, you can work with what "The Lone Ranger" is giving you, especially if you also use the Hero Builder's guidebook, and roll for some unknown stuff about him and/or his family, as well. He might be the long-lost prince of Delusia, or son of a great Archmage, or whatever...</p><p></p><p>Or, maybe your player just doesn't want to develop background because he doesn't like what you do withit. If you keep kidnapping, killing, and threatening PCs' loved ones to get them to go on adventures, then it's no wonder! Talk to your player, and find out WHY he doesn't want to do it... If he is bored, tell him you'll do it for him. If he just has no ideas, give him some (offer suggestions)! If he dislikes what you do with his background, promise him you won't do ANYTHING with it, unless he approves (and thus alay his fears).</p></blockquote><p></p>
[QUOTE="Steverooo, post: 1562445, member: 9410"] So don't "exploit" their backstory! Y'know, some of us just plain get TIRED of doing backstory, all the time! Maybe your player does, too! If you have the Hero Builder's book (3e), hand it to him, and tell him to roll for it (or better yet, pick). So his family was killed? By whom? Why? If he doesn't know (and doesn't want to develop it), there's your plot hook, right there. Someday, he will encounter the same purple-cloaked mercenaries as killed his parents!... I've used this "dodge", myself, and had this response from my GM. One day, alone in the woods, I encountered one of these mercs, and followed her for a ways. Then, I sneaked around in front of her, and sat on the bank, fishing. I hailed her, when she passed, but she ignored me, and warily hurried past. I waited a while, then stealthily pursued her, and came upon her in a Orcs' trap. I killed the orcs, and offered to get her out, if she talked... She never did, so I guess she must still be down there... In another campaign, I used exactly the same background, because I didn't feel like creating another one. This time, it was dragons who killed my family, instilling a life-long hatred of them in my Ranger, who took them asw his favored enemy, and always advanced that bonus, first... So, you can work with what "The Lone Ranger" is giving you, especially if you also use the Hero Builder's guidebook, and roll for some unknown stuff about him and/or his family, as well. He might be the long-lost prince of Delusia, or son of a great Archmage, or whatever... Or, maybe your player just doesn't want to develop background because he doesn't like what you do withit. If you keep kidnapping, killing, and threatening PCs' loved ones to get them to go on adventures, then it's no wonder! Talk to your player, and find out WHY he doesn't want to do it... If he is bored, tell him you'll do it for him. If he just has no ideas, give him some (offer suggestions)! If he dislikes what you do with his background, promise him you won't do ANYTHING with it, unless he approves (and thus alay his fears). [/QUOTE]
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