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How to stop runners?
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<blockquote data-quote="Mishihari Lord" data-source="post: 5932285" data-attributes="member: 128"><p>I think it's reasonable to be able to try to stop runners with a bow, thrown weapon, or spell. But, to do this, a PC must be able to act during an opponents action. I'm not in the playtest, but my impression is that this option is not included in the rules. (Someone tell me if this is right or not)</p><p></p><p>I've heard complaints in previous editions that interrupt mechanics make combat too long and complicated, but this is exactly the problem you run into if you leave them out. Personally, I think such mechanics are needed.</p><p></p><p>That said, I think running for help is an eminently reasonable thing to do, and intelligent enemies should attempt to do it any time it makes sense.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 5932285, member: 128"] I think it's reasonable to be able to try to stop runners with a bow, thrown weapon, or spell. But, to do this, a PC must be able to act during an opponents action. I'm not in the playtest, but my impression is that this option is not included in the rules. (Someone tell me if this is right or not) I've heard complaints in previous editions that interrupt mechanics make combat too long and complicated, but this is exactly the problem you run into if you leave them out. Personally, I think such mechanics are needed. That said, I think running for help is an eminently reasonable thing to do, and intelligent enemies should attempt to do it any time it makes sense. [/QUOTE]
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How to stop runners?
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