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How to switch campaign settings without being corny.
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<blockquote data-quote="MerakSpielman" data-source="post: 1425206" data-attributes="member: 7464"><p><em>Suddenly, in the middle of the crowded market where you are buying supplies, there is an explosion of heat and light. Screaming people are hurled out from what appears to be some sort of magical disturbance. Shimmering rainbow-colored lights are twisting and converging in a circular area near the center of the area, slowly settling down to a vague, shimmering patch on the ground. In the center of the effected area stands a man in robes - his face horribly twisted as though he were in incredible pain. He looks around, seemingly amazed, then shouts out, "Help! I need help! Somebody! I only have a few minutes! They're killing everybody!" He then collapses in a whimpering mass.</em></p><p> </p><p>Or is this cheesy? As the players render aid or otherwise investigates, the magical effect starts up again, pulling them and the robed man back to his home plane. Something Bad is happening there, and the man is a high-level cleric who cast a Miracle to send him to where there were people who could help him. The planar transport was the result. Of course, the priest dies in the attempt - it was too much for his feeble heart - and now the characters are on their own on another world with Something Bad going on around them.</p><p> </p><p>Of course, your characters might not go for the hook, or not all of them....</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1425206, member: 7464"] [i]Suddenly, in the middle of the crowded market where you are buying supplies, there is an explosion of heat and light. Screaming people are hurled out from what appears to be some sort of magical disturbance. Shimmering rainbow-colored lights are twisting and converging in a circular area near the center of the area, slowly settling down to a vague, shimmering patch on the ground. In the center of the effected area stands a man in robes - his face horribly twisted as though he were in incredible pain. He looks around, seemingly amazed, then shouts out, "Help! I need help! Somebody! I only have a few minutes! They're killing everybody!" He then collapses in a whimpering mass.[/i] Or is this cheesy? As the players render aid or otherwise investigates, the magical effect starts up again, pulling them and the robed man back to his home plane. Something Bad is happening there, and the man is a high-level cleric who cast a Miracle to send him to where there were people who could help him. The planar transport was the result. Of course, the priest dies in the attempt - it was too much for his feeble heart - and now the characters are on their own on another world with Something Bad going on around them. Of course, your characters might not go for the hook, or not all of them.... [/QUOTE]
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