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How to trap a dragons lair
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<blockquote data-quote="Sarellion" data-source="post: 311559" data-attributes="member: 6254"><p>@Pseudo hero</p><p></p><p>1st Defense: Done, the lair cannot be scryed</p><p></p><p>2nd Defense: There are no towns nearby, only the goblins who are his slaves. They resent his rule, but most could be willing to spy, if he tells them their family is on dinner menu. The orcs are the taskmasters who keep the goblins in line. Most of them are assigned to watch the huts and the gold washing process. They would alert the dragon in moments notice but have no magical means to do so. Most of them use horns to signal. Orcs outside o patrol are accompanied by some goblins.</p><p></p><p>The dragon could have some watcher spirits to alert him for intruders. He lost most of his artifacts after he was forced to relocate. He has some abilities to divine the parties actions and powers, if he becomes aware of them. </p><p></p><p>The party is suppported by a nature spirit to cover their tracks and whereabouts. they´ve got one of the most accomplished mountain guides so they are difficult to find in the first place.</p><p></p><p>3. The party isn´t coming for him but he will probably think that they are. He will probably parley beforehand but take them if they are trying to penetrate the defenses.</p><p></p><p></p><p>@Kibo</p><p></p><p>The dragon is a very old red dragon. I don´t care much about the normal alignment. He is of course arrogant and proud but intelligent enough not rush out and fight like an idiot. He is devious and cunning, a little bit lazy perhaps,not to manage the affairs of the warrens himself and to keep the king for various reasons. It could be his final mistake. The dragon will not destroy people near the fortress on sight, but send an envoy (familiar) to demonstrate his power and to find out the reasons for intruding. He will not talk directly but through messengers. </p><p></p><p>He could get some informations about their general strength. After that he would probably opt to parley. </p><p></p><p>The party wants to open a treasure vault to get some important informations. The dragon wasn´t able to do so himself (there is a keyed Teleporter and the party has the key).</p><p>He will take the major share of the treasure and then will permit the party to leave. If they don´t take his offer or are arrogant he will attack them. So he is quite reasonable. </p><p></p><p>There are four possible scenarios that the party has to fight the dragon.</p><p></p><p>1. Infiltrate and ally with the goblin king (they know the goblins aren´t happy with the dragon and could help). This would be the scenario where they could take the dragon in his lair. My party is a bunch of Do Gooders (and I am happy about it). Goblins in my world aren´t typically eveil but everyone looks down at them.</p><p></p><p>2. Negotiations went wrong or the party wants to keep the treasure. Possible. Some of the party members dislike being kicked around.</p><p> </p><p>3. They sneak in and fight the big one. Could be. They don´t know for sure that the dragon would negotiate. This would be a fight in the lair if they make it to the lair.</p><p> </p><p>4. They sneak in and are discovered. </p><p></p><p>@All</p><p></p><p>These are really fine ideas so far and they wil all be put to good use, sooner or later. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Sarellion, post: 311559, member: 6254"] @Pseudo hero 1st Defense: Done, the lair cannot be scryed 2nd Defense: There are no towns nearby, only the goblins who are his slaves. They resent his rule, but most could be willing to spy, if he tells them their family is on dinner menu. The orcs are the taskmasters who keep the goblins in line. Most of them are assigned to watch the huts and the gold washing process. They would alert the dragon in moments notice but have no magical means to do so. Most of them use horns to signal. Orcs outside o patrol are accompanied by some goblins. The dragon could have some watcher spirits to alert him for intruders. He lost most of his artifacts after he was forced to relocate. He has some abilities to divine the parties actions and powers, if he becomes aware of them. The party is suppported by a nature spirit to cover their tracks and whereabouts. they´ve got one of the most accomplished mountain guides so they are difficult to find in the first place. 3. The party isn´t coming for him but he will probably think that they are. He will probably parley beforehand but take them if they are trying to penetrate the defenses. @Kibo The dragon is a very old red dragon. I don´t care much about the normal alignment. He is of course arrogant and proud but intelligent enough not rush out and fight like an idiot. He is devious and cunning, a little bit lazy perhaps,not to manage the affairs of the warrens himself and to keep the king for various reasons. It could be his final mistake. The dragon will not destroy people near the fortress on sight, but send an envoy (familiar) to demonstrate his power and to find out the reasons for intruding. He will not talk directly but through messengers. He could get some informations about their general strength. After that he would probably opt to parley. The party wants to open a treasure vault to get some important informations. The dragon wasn´t able to do so himself (there is a keyed Teleporter and the party has the key). He will take the major share of the treasure and then will permit the party to leave. If they don´t take his offer or are arrogant he will attack them. So he is quite reasonable. There are four possible scenarios that the party has to fight the dragon. 1. Infiltrate and ally with the goblin king (they know the goblins aren´t happy with the dragon and could help). This would be the scenario where they could take the dragon in his lair. My party is a bunch of Do Gooders (and I am happy about it). Goblins in my world aren´t typically eveil but everyone looks down at them. 2. Negotiations went wrong or the party wants to keep the treasure. Possible. Some of the party members dislike being kicked around. 3. They sneak in and fight the big one. Could be. They don´t know for sure that the dragon would negotiate. This would be a fight in the lair if they make it to the lair. 4. They sneak in and are discovered. @All These are really fine ideas so far and they wil all be put to good use, sooner or later. :D [/QUOTE]
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