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*Dungeons & Dragons
How to turn a Bee into a Cleric? (Maethorial)
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<blockquote data-quote="Endarire" data-source="post: 6744328" data-attributes="member: 11592"><p><strong>Originally posted by Maethorial:</strong></p><p></p><p>I'm about to start DMing a Drunk Dungeon and Dragons campaign for fun, so one of my players decided they wanted their race to be a Bee. Well, it's a silly campaign to start with so if I can make this work for her then that would be awesome. My question is simply what is the best option of turning a creature into a playable race? I know the Awaken spell is viable, but is there anything else?</p><p></p><p></p><p><strong>Originally posted by Tempest_Stormwind:</strong></p><p></p><p>Strictly speaking Awaken won't work, since bees are Vermin, not Animals (see the <a href="http://www.d20srd.org/srd/monsters/giantBee.htm" target="_blank">giant bee entry</a>).</p><p> </p><p>Abeil are bee-creatures in the MM2. However, the 3.5 update manual gives them pretty hefty level adjustments (the vassal, the weakest, is +4 LA).</p><p> </p><p>Several templates can grant player-level intelligence, but most apply only to animals and not vermin. If it's a silly game I wouldn't worry about it and just apply Anthropomorphic (Savage Species) to the giant bee (compare to other CR 1, 3 HD animals to get the adjustments down).</p><p> </p><p>The closest to a "bee" in printed playable races is the <a href="http://www.d20srd.org/srd/psionic/psionicRaces.htm#dromites" target="_blank">dromite</a> (image <a href="http://archive.wizards.com/dnd/images/xph_gallery/80443.jpg" target="_blank">here</a>, they're on the left), but they lack wings and a true (mechanical) hive mind. They're organized very similarly though.</p><p> </p><p>Finally, you could go all-out and use an <a href="http://archive.wizards.com/default.asp?x=dnd/re/20040621a" target="_blank">entomanthrope</a> (think werewolf, but here it's a were-bee). This is perhaps the most flexible, but it also takes a lot of up-front work. And since you'll probably spend most of your time in hybrid form, be prepared to make lots of half-bee jokes, up to and including naming the character <a href="http://www.youtube.com/watch?v=MlrsqGal64w" target="_blank">Eric</a>.</p><p></p><p></p><p><strong>Originally posted by Slagger_the_Chuul:</strong></p><p></p><p>The symbiotic template could handle it directly, as long as you find an appropriate Tiny creature to combine with the Medium giant bee, like a junior myconid, or a puppeteer. You could also reflavour something with wings like a pixie, half-fey, or raptoran to make it bee-like (if you want a bee person, rather than an actual bee).</p><p></p><p>Or you could just ignore the usual restrictions and apply <em>awaken </em>anyway (or pull off the appropriate polymorphing shenanigans to make it work within the existing rules; things like this are how you get people playing sandwiches).</p><p></p><p><strong>Originally posted by Krusk:</strong></p><p></p><p>How crazy do you want to be?</p><p> </p><p><a href="http://www.minmaxboards.com/index.php?topic=1187.0" target="_blank">http://www.minmaxboards.com/index.php?topic=1187.0</a></p><p> </p><p>I'd be suprised if you couldn't convert "The Psionic Sandwhich" build into working for a bee. You could also probably do it as a cleric by finding some cheese to get the psionic stuff needed through items/bound monsters. </p><p> </p><p>---</p><p> </p><p>Or just use a string of polymorph any object to slowly get closer to a bee. "I'm a person" "I'm a mouse" "I'm a ___?" "I'm a bee". </p><p> </p><p>--------</p><p> </p><p>Me personally? I'd probably just find some stats for a bee, and say the player could have 8's for int and charisma, and whatever the bees wis mod is as a racial modifier.</p></blockquote><p></p>
[QUOTE="Endarire, post: 6744328, member: 11592"] [B]Originally posted by Maethorial:[/B] I'm about to start DMing a Drunk Dungeon and Dragons campaign for fun, so one of my players decided they wanted their race to be a Bee. Well, it's a silly campaign to start with so if I can make this work for her then that would be awesome. My question is simply what is the best option of turning a creature into a playable race? I know the Awaken spell is viable, but is there anything else? [B]Originally posted by Tempest_Stormwind:[/B] Strictly speaking Awaken won't work, since bees are Vermin, not Animals (see the [URL="http://www.d20srd.org/srd/monsters/giantBee.htm"]giant bee entry[/URL]). Abeil are bee-creatures in the MM2. However, the 3.5 update manual gives them pretty hefty level adjustments (the vassal, the weakest, is +4 LA). Several templates can grant player-level intelligence, but most apply only to animals and not vermin. If it's a silly game I wouldn't worry about it and just apply Anthropomorphic (Savage Species) to the giant bee (compare to other CR 1, 3 HD animals to get the adjustments down). The closest to a "bee" in printed playable races is the [URL="http://www.d20srd.org/srd/psionic/psionicRaces.htm#dromites"]dromite[/URL] (image [URL="http://archive.wizards.com/dnd/images/xph_gallery/80443.jpg"]here[/URL], they're on the left), but they lack wings and a true (mechanical) hive mind. They're organized very similarly though. Finally, you could go all-out and use an [URL="http://archive.wizards.com/default.asp?x=dnd/re/20040621a"]entomanthrope[/URL] (think werewolf, but here it's a were-bee). This is perhaps the most flexible, but it also takes a lot of up-front work. And since you'll probably spend most of your time in hybrid form, be prepared to make lots of half-bee jokes, up to and including naming the character [URL="http://www.youtube.com/watch?v=MlrsqGal64w"]Eric[/URL]. [B]Originally posted by Slagger_the_Chuul:[/B] The symbiotic template could handle it directly, as long as you find an appropriate Tiny creature to combine with the Medium giant bee, like a junior myconid, or a puppeteer. You could also reflavour something with wings like a pixie, half-fey, or raptoran to make it bee-like (if you want a bee person, rather than an actual bee). Or you could just ignore the usual restrictions and apply [I]awaken [/I]anyway (or pull off the appropriate polymorphing shenanigans to make it work within the existing rules; things like this are how you get people playing sandwiches). [B]Originally posted by Krusk:[/B] How crazy do you want to be? [URL]http://www.minmaxboards.com/index.php?topic=1187.0[/URL] I'd be suprised if you couldn't convert "The Psionic Sandwhich" build into working for a bee. You could also probably do it as a cleric by finding some cheese to get the psionic stuff needed through items/bound monsters. --- Or just use a string of polymorph any object to slowly get closer to a bee. "I'm a person" "I'm a mouse" "I'm a ___?" "I'm a bee". -------- Me personally? I'd probably just find some stats for a bee, and say the player could have 8's for int and charisma, and whatever the bees wis mod is as a racial modifier. [/QUOTE]
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