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<blockquote data-quote="mmadsen" data-source="post: 141198" data-attributes="member: 1645"><p>A fourth <a href="http://www.roleplayingtips.com/issue75.html" target="_blank">Plot Twist Tip</a>:</p><p></p><p>Combine Two Different Stories</p><p></p><p>You can have a lot of fun by creating a couple of different story lines and then mixing them together to create a new one with a twist or two. </p><p></p><p>Here's a simple way you can do this systematically: </p><p>Step 1) Create two independent story lines.</p><p>Step 2) Determine the "why?" from each story.</p><p>Step 3) Switch the why? from each story with the other.</p><p>Step 4) Look at the possibilities and choose the best one.</p><p>Step 5) Smooth over any rough edges. </p><p></p><p>For example: </p><ol> <li data-xf-list-type="ol">The villagers are starving. Why? A monster has settled in the area and is eating their crops, livestock, and food stores. </li> <li data-xf-list-type="ol">A nearby wizard in his tower is creating a wondrous magic item. Why? It will magically extend his life another ten years. </li> </ol><p>Some of the switching possibilities are: </p><ul> <li data-xf-list-type="ul">A village is starving because a nearby wizard has magically extended his life another ten years. Perhaps the magic item backfired or has a bad side effect? <ul> <li data-xf-list-type="ul">The wizard turns into a monster at night </li> <li data-xf-list-type="ul">The wizard now must eat five times as much food </li> <li data-xf-list-type="ul">Food spoils, livestock dies and crops wither in his presence </li> </ul></li> <li data-xf-list-type="ul">A local wizard is creating a magic item because a monster has settled in the area. Perhaps the monster is a rarity and will be the perfect ingredient needed to create a powerful artifact? <ul> <li data-xf-list-type="ul">The wizard takes the monster for a walk every night and fattens it up on the nearby village's food. </li> <li data-xf-list-type="ul">The wizard summoned the monster but it got away. </li> <li data-xf-list-type="ul">The villagers bought the monster and let it loose near the wizard's tower to attack and kill the evil mage but the plan backfired. </li> </ul></li> </ul></blockquote><p></p>
[QUOTE="mmadsen, post: 141198, member: 1645"] A fourth [url=http://www.roleplayingtips.com/issue75.html]Plot Twist Tip[/url]: Combine Two Different Stories You can have a lot of fun by creating a couple of different story lines and then mixing them together to create a new one with a twist or two. Here's a simple way you can do this systematically: Step 1) Create two independent story lines. Step 2) Determine the "why?" from each story. Step 3) Switch the why? from each story with the other. Step 4) Look at the possibilities and choose the best one. Step 5) Smooth over any rough edges. For example: [List=1] [*]The villagers are starving. Why? A monster has settled in the area and is eating their crops, livestock, and food stores. [*]A nearby wizard in his tower is creating a wondrous magic item. Why? It will magically extend his life another ten years. [/List] Some of the switching possibilities are: [List] [*]A village is starving because a nearby wizard has magically extended his life another ten years. Perhaps the magic item backfired or has a bad side effect? [List=A] [*]The wizard turns into a monster at night [*]The wizard now must eat five times as much food [*]Food spoils, livestock dies and crops wither in his presence [/List] [*]A local wizard is creating a magic item because a monster has settled in the area. Perhaps the monster is a rarity and will be the perfect ingredient needed to create a powerful artifact? [List=A] [*]The wizard takes the monster for a walk every night and fattens it up on the nearby village's food. [*]The wizard summoned the monster but it got away. [*]The villagers bought the monster and let it loose near the wizard's tower to attack and kill the evil mage but the plan backfired. [/List] [/List] [/QUOTE]
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