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How to Use "Charm Person" Without Getting Caught
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<blockquote data-quote="MGibster" data-source="post: 8113127" data-attributes="member: 4534"><p>It probably has a lot to do with how people view the nature of hit points. But for me, it's just one of those examples of meta thinking that throws me completely out of the game. If a party member deliberately throws a fireball into the middle of the scrum I'm hip deep in I'd be pissed. As a player, I know the fireball isn't going to do that much damage to me but is likely to significantly damage or kill the foes surrounding me. But as a character, I'd view it as a party member being sloppy or indifference to any harm he might cause me. </p><p></p><p>Charm Person, and other similar spells, have often been a point of contention in games I've run. And I've encountered plenty of players who had no problem using Charm Person to get better deals on merchandise or use it for other frivolous reasons to gain some small advantage for them. I start thinking that in real life we used to torture and execute people we believed had these kinds of powers. How the hell do you think we'd react to people who actually had those abilities? I imagine we'd have institutions designed to control that kind of behavior at the very least. </p><p></p><p>Ugh, I think I'm growing weary of D&Disms these days. I'm starting to find the worlds to be tedious and uninteresting.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8113127, member: 4534"] It probably has a lot to do with how people view the nature of hit points. But for me, it's just one of those examples of meta thinking that throws me completely out of the game. If a party member deliberately throws a fireball into the middle of the scrum I'm hip deep in I'd be pissed. As a player, I know the fireball isn't going to do that much damage to me but is likely to significantly damage or kill the foes surrounding me. But as a character, I'd view it as a party member being sloppy or indifference to any harm he might cause me. Charm Person, and other similar spells, have often been a point of contention in games I've run. And I've encountered plenty of players who had no problem using Charm Person to get better deals on merchandise or use it for other frivolous reasons to gain some small advantage for them. I start thinking that in real life we used to torture and execute people we believed had these kinds of powers. How the hell do you think we'd react to people who actually had those abilities? I imagine we'd have institutions designed to control that kind of behavior at the very least. Ugh, I think I'm growing weary of D&Disms these days. I'm starting to find the worlds to be tedious and uninteresting. [/QUOTE]
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