Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How to use Graz'zt as BBEG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Obergnom" data-source="post: 4507281" data-attributes="member: 7145"><p>I gave Graz'zt a couple of more thoughts... this is what I got... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Graz'zt can easily be behind everything, but I think most players would just feel cheated. I think it is important not to have him *plop* out of nowhere near the end of the campaign, like Adimarchus in "The Shackled City". Or imagine killing Orcus at level 30, only to find out Grazzt was behind it... rather anticlimatic.</p><p></p><p>Thus, I think a plot where the players actually fight against Graz'zt might be better. They only do that, because he wants them to, of course!</p><p></p><p>Here is my idea:</p><p></p><p>To finally get rid of Orcus and Demogorgon (three Demon Lords are more than enough for my players attention span, the rest will be ignored or just used as lesser allies of one of the big three) Graz'zt is willing to sacrifice Azzagrat. He sets up powerful mortal heroes to invade his realm and get rid of him while at the same time tricking Orcus and Demogorgon into an alliance to destroy him.</p><p></p><p>The mortals will find his realm rather easy to invade, only to be surprised by the attack of Orcus and Demogorgons combined forces. The demon host will attack without mercy and control, a huge three way battle starts, most likely, there will be no winner.</p><p></p><p>Graz'zt has long before evacuated most of his forces into the Elemental Maelstrom, where where he was able to usurp the power of the Efreeti Sultan and the Titans (The Forgotten Realms Campaign Setting puts Thrym, Surtur and other Giant Gods as Titans into the Elemental Maelstrom, where they rule over places like the Glacial Rift...)</p><p></p><p>With a powerful army of elementals and demons Graz'zt plans to crush the forces of Orcus, Demogorgon with one big stroke.</p><p></p><p>How to involve the players in this plot?</p><p></p><p>Heroic Tier: Graz'zt gets their attention. They cross the plans of one of his more prominent mortal followers, maybe more than once. At the end of this tier, this follower of Graz'zt is a well known enemy of the players, and they know he is part of the Cult of Graz'zt. (They do not know a lot about the Dark Prince, yet)</p><p></p><p>Paragon Tier: Graz'zt sets the players up for greatness. A Caligoristo may possess the fighters sword, making him more powerful and help Graz'zt to controll the group etc.</p><p></p><p>He helps them, while at the same time setting up the Rakshasa, his most dedicated followers, to bring war and misery to the players homeland in his name.</p><p></p><p>Epic Tier: By now, the players should know the Cult of Graz'zt, and they should hate him. Time for him to step back. He sets them up for one more big heroic deed (Killing a big dragon or something like that)... to show their power to Demogorgon and Orcus.</p><p></p><p>After that, the Demonlords plan to use the players as a tool to kill Graz'zt, so they can invade his realm. This goes horribly wrong of course. Finding Azzagrat more or less empty, the savage hordes of Demogorgon and the undead of Orcus will give in to their chaotic nature and attack each other, with the characters trying to sneak their way out of Graz'zt throne room, where they just killed his proxy.</p><p></p><p>This should be somewhere in the mid epic tier... after that, the players must find a way to break Graz'zt rule over the abyss, before he invades the mortals world.</p></blockquote><p></p>
[QUOTE="Obergnom, post: 4507281, member: 7145"] I gave Graz'zt a couple of more thoughts... this is what I got... :) Graz'zt can easily be behind everything, but I think most players would just feel cheated. I think it is important not to have him *plop* out of nowhere near the end of the campaign, like Adimarchus in "The Shackled City". Or imagine killing Orcus at level 30, only to find out Grazzt was behind it... rather anticlimatic. Thus, I think a plot where the players actually fight against Graz'zt might be better. They only do that, because he wants them to, of course! Here is my idea: To finally get rid of Orcus and Demogorgon (three Demon Lords are more than enough for my players attention span, the rest will be ignored or just used as lesser allies of one of the big three) Graz'zt is willing to sacrifice Azzagrat. He sets up powerful mortal heroes to invade his realm and get rid of him while at the same time tricking Orcus and Demogorgon into an alliance to destroy him. The mortals will find his realm rather easy to invade, only to be surprised by the attack of Orcus and Demogorgons combined forces. The demon host will attack without mercy and control, a huge three way battle starts, most likely, there will be no winner. Graz'zt has long before evacuated most of his forces into the Elemental Maelstrom, where where he was able to usurp the power of the Efreeti Sultan and the Titans (The Forgotten Realms Campaign Setting puts Thrym, Surtur and other Giant Gods as Titans into the Elemental Maelstrom, where they rule over places like the Glacial Rift...) With a powerful army of elementals and demons Graz'zt plans to crush the forces of Orcus, Demogorgon with one big stroke. How to involve the players in this plot? Heroic Tier: Graz'zt gets their attention. They cross the plans of one of his more prominent mortal followers, maybe more than once. At the end of this tier, this follower of Graz'zt is a well known enemy of the players, and they know he is part of the Cult of Graz'zt. (They do not know a lot about the Dark Prince, yet) Paragon Tier: Graz'zt sets the players up for greatness. A Caligoristo may possess the fighters sword, making him more powerful and help Graz'zt to controll the group etc. He helps them, while at the same time setting up the Rakshasa, his most dedicated followers, to bring war and misery to the players homeland in his name. Epic Tier: By now, the players should know the Cult of Graz'zt, and they should hate him. Time for him to step back. He sets them up for one more big heroic deed (Killing a big dragon or something like that)... to show their power to Demogorgon and Orcus. After that, the Demonlords plan to use the players as a tool to kill Graz'zt, so they can invade his realm. This goes horribly wrong of course. Finding Azzagrat more or less empty, the savage hordes of Demogorgon and the undead of Orcus will give in to their chaotic nature and attack each other, with the characters trying to sneak their way out of Graz'zt throne room, where they just killed his proxy. This should be somewhere in the mid epic tier... after that, the players must find a way to break Graz'zt rule over the abyss, before he invades the mortals world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to use Graz'zt as BBEG
Top