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General Tabletop Discussion
*Pathfinder & Starfinder
How to use Intimidate
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5614698" data-attributes="member: 35909"><p>It's not just that Intimidate is a Standard action that makes it bad. It's that you have to threaten the person in melee. So there's a good chance you're eating a full attack just to give someone the Shaken condition for one round. Awful.</p><p></p><p>This is why you need splat book stuff to make it usable. Terrifying Rage feat lets a Barb use it at range as a FREE action on someone when he enters rage, and lasts till the rage ends. Some dragon mag barbarian variant gives you a 60 ft "gaze attack" version of Intimidate based on str instead of charisma.</p><p></p><p>Intimidating Strike lets you attack as a standard action and if you hit, leave the foe shaken for pretty much the whole combat.</p><p></p><p>Imperious Command feat makes anyone who you demoralize cower for one round before being shaken like normal.</p><p></p><p>Never Outnumbered skill trick lets you once/encounter demoralize everyone within 10 ft of you instead of just one target.</p><p></p><p>Zhentarim Fighter at level 9 gets to Demoralize as a swift action, and loses nothing from normal Fighter.</p><p></p><p>Scarlet Corsair can use it as a 30 ft area of effect.</p><p></p><p>Just some examples of ways to make Intimidate awesome. All listed in that fear guide I posted. Just think what you can do if you combine a few of those together. Intimidate can be awesome, it just takes some resources.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5614698, member: 35909"] It's not just that Intimidate is a Standard action that makes it bad. It's that you have to threaten the person in melee. So there's a good chance you're eating a full attack just to give someone the Shaken condition for one round. Awful. This is why you need splat book stuff to make it usable. Terrifying Rage feat lets a Barb use it at range as a FREE action on someone when he enters rage, and lasts till the rage ends. Some dragon mag barbarian variant gives you a 60 ft "gaze attack" version of Intimidate based on str instead of charisma. Intimidating Strike lets you attack as a standard action and if you hit, leave the foe shaken for pretty much the whole combat. Imperious Command feat makes anyone who you demoralize cower for one round before being shaken like normal. Never Outnumbered skill trick lets you once/encounter demoralize everyone within 10 ft of you instead of just one target. Zhentarim Fighter at level 9 gets to Demoralize as a swift action, and loses nothing from normal Fighter. Scarlet Corsair can use it as a 30 ft area of effect. Just some examples of ways to make Intimidate awesome. All listed in that fear guide I posted. Just think what you can do if you combine a few of those together. Intimidate can be awesome, it just takes some resources. [/QUOTE]
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How to use Intimidate
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