Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How to use scry?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kershek" data-source="post: 54671" data-attributes="member: 2900"><p>There doesn't seem to be a lot of information on the inner workings of scry. I understand that you can see and hear the subject, but it doesn't say anything about talking back and forth.</p><p></p><p>Here is what I'd like to set up in my game. Perhaps someone can explain in game terms how I can get this done.</p><p></p><p>A female rogue in the party has joined a rogue's guild. The guildmaster gives her a ruby post earring and tells her to wear it at all times. The earring is supposed to be an item that allows him to scry her whenever he wants so he can see what's she's up to and communicate with her.</p><p></p><p>He tells her to go to another city and take back one of their guild HQs that was taken over by monsters. Once she does that, she must go to the large mirror in the guildmaster's room and put her earring in a small groove at the top of it and to wait there for instructions. The player and character will have no idea what the earring or mirror does.</p><p></p><p>The mirror is supposed to be the scrying device, obviously. Putting the gemmed earring in the mirror is like placing a telephone call to the main guildmaster, signifying to him that a person wearing a specific gem wants to be scryed (the call identifies the wearer). He then has to cast scry (with the gem as the target - or should it be her?) and the mirror will act as the visual link. He then finds out how her mission went.</p><p></p><p>So is this possible? What would the gem have cast on it? How about the mirror? I'm assuming the party wizard will be casting detect magic on these items so I need to be prepared.</p><p></p><p>I'm considering having the mirror be split when they find it. Would that break any enchantment that's on it? Would a Make Whole spell fix it and allow it to work? Would it work even when cracked? What possible side-effects would occur from a cracked mirror?</p><p></p><p></p><p>Yes, I could just make a lot of this up for the sake of the game, but I'd like to follow the rules as much as possible and that's where I'm stuck. I'd love to hear input as to how you would do this.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Kershek, post: 54671, member: 2900"] There doesn't seem to be a lot of information on the inner workings of scry. I understand that you can see and hear the subject, but it doesn't say anything about talking back and forth. Here is what I'd like to set up in my game. Perhaps someone can explain in game terms how I can get this done. A female rogue in the party has joined a rogue's guild. The guildmaster gives her a ruby post earring and tells her to wear it at all times. The earring is supposed to be an item that allows him to scry her whenever he wants so he can see what's she's up to and communicate with her. He tells her to go to another city and take back one of their guild HQs that was taken over by monsters. Once she does that, she must go to the large mirror in the guildmaster's room and put her earring in a small groove at the top of it and to wait there for instructions. The player and character will have no idea what the earring or mirror does. The mirror is supposed to be the scrying device, obviously. Putting the gemmed earring in the mirror is like placing a telephone call to the main guildmaster, signifying to him that a person wearing a specific gem wants to be scryed (the call identifies the wearer). He then has to cast scry (with the gem as the target - or should it be her?) and the mirror will act as the visual link. He then finds out how her mission went. So is this possible? What would the gem have cast on it? How about the mirror? I'm assuming the party wizard will be casting detect magic on these items so I need to be prepared. I'm considering having the mirror be split when they find it. Would that break any enchantment that's on it? Would a Make Whole spell fix it and allow it to work? Would it work even when cracked? What possible side-effects would occur from a cracked mirror? Yes, I could just make a lot of this up for the sake of the game, but I'd like to follow the rules as much as possible and that's where I'm stuck. I'd love to hear input as to how you would do this. Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to use scry?
Top