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How to use "True Names" in roleplaying
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<blockquote data-quote="Matt Black" data-source="post: 431245" data-attributes="member: 5477"><p>The best published effort I've seen to incorporate True Names into d20 is in Occult Lore's Sympathetic Magic (by the recently famous Keith Baker). The crux of it: knowing a creature's True Name reduces the DC to invoke more powerful magics, or increase range, duration or area, or (I think) to reduce your target's saving throw.</p><p></p><p>Of course, in regular wizardly magic all of these enhancements are handled by metamagic feats. So, how about this: if you know a creature's True Name you get 3 free levels to use on metamagic enhancements for any spell which targets that creature personally. Thus, you could maximize a spell, or enhance + enlarge it, or extend X3, or increase effective level by 3, or any combination of those, without increasing the spell slot level.</p><p></p><p>This'd be particularly nice for wizards, who wouldn't have to worry about definining their metamagics beforehand, as these spells stay in their base level slots. Casting time would still be increased, I guess, as per normal metamagic casting. </p><p></p><p>Three free metamagic levels sounds like a lot, but I've always felt that obtaining a creature's True Name should be a big deal. Having lesser sympathetic links (check out Occult Lore for the comprehensive list) could grant one or two free metamagic levels. Of course, the ability to access these lesser sympathies might require taking whole new feats.</p><p></p><p>Matt Black</p></blockquote><p></p>
[QUOTE="Matt Black, post: 431245, member: 5477"] The best published effort I've seen to incorporate True Names into d20 is in Occult Lore's Sympathetic Magic (by the recently famous Keith Baker). The crux of it: knowing a creature's True Name reduces the DC to invoke more powerful magics, or increase range, duration or area, or (I think) to reduce your target's saving throw. Of course, in regular wizardly magic all of these enhancements are handled by metamagic feats. So, how about this: if you know a creature's True Name you get 3 free levels to use on metamagic enhancements for any spell which targets that creature personally. Thus, you could maximize a spell, or enhance + enlarge it, or extend X3, or increase effective level by 3, or any combination of those, without increasing the spell slot level. This'd be particularly nice for wizards, who wouldn't have to worry about definining their metamagics beforehand, as these spells stay in their base level slots. Casting time would still be increased, I guess, as per normal metamagic casting. Three free metamagic levels sounds like a lot, but I've always felt that obtaining a creature's True Name should be a big deal. Having lesser sympathetic links (check out Occult Lore for the comprehensive list) could grant one or two free metamagic levels. Of course, the ability to access these lesser sympathies might require taking whole new feats. Matt Black [/QUOTE]
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