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How to War Cleric
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<blockquote data-quote="Ovarwa" data-source="post: 7202935" data-attributes="member: 75153"><p>Hi,</p><p></p><p>You want to be human. You want to be a cleric. You want to smack things with a big hammer.</p><p></p><p>So you're not a dwarf or a paladin or a bladelock. Shields are really good, but not using a shield leaves you an open hand for spellcasting without sucking up a feat.</p><p></p><p>Should you take F1 first? No. Nothing here is worth delaying spells.</p><p></p><p>Since you are human, you are probably a variant human. Your starting Feat is either Resilient Con or Heavy Armor Mastery. I prefer the latter: soaking 3hp per hit really matters at low levels. At high levels, it still isn't bad. (And if you take 3hp less damage, your Concentration saves are easier too.)</p><p></p><p>Clerics compete poorly with martial classes in terms of damage. Nothing to be done about that. But you can happily wade into combat with spiritual weapon and spirit guardians (at 5th level) and be very dangerous while providing support.</p><p></p><p>I recommend spending level 4 and level 8 ASIs on Wisdom: You're a still a *cleric*, and when you command someone in the name of Sigmar, you want him to obey! Besides, you might get Ogre's Gauntlets or a Belt of Giantkind to boost your Str; there is no equivalent for Wisdom. But if Concentration is an issue, Resilient Con might come first. Up to you. But swinging a weapon is something to do when you're not doing the cleric thing.</p><p></p><p>As you and others have noted, this approach is not necessarily optimal. Call your Paladin a "Cleric of Sigmar" and you get great support and great combat ability. A Fighter or Barbarian will dish out more damage, but not by that much, and you have great spells and class features to more than make up for it. Choose an Arcana Cleric (Sigmar has granted me special blessings, so there) and you lose the heavy armor and martial weapons, but get great melee cantrips based on Wisdom, so you'll never really need Second Attack. Of course, if you are a dwarf instead of a human, then you keep the hammer iirc, and Sigmar likes dwarves.</p><p></p><p>Anyway,</p><p></p><p>Ken</p></blockquote><p></p>
[QUOTE="Ovarwa, post: 7202935, member: 75153"] Hi, You want to be human. You want to be a cleric. You want to smack things with a big hammer. So you're not a dwarf or a paladin or a bladelock. Shields are really good, but not using a shield leaves you an open hand for spellcasting without sucking up a feat. Should you take F1 first? No. Nothing here is worth delaying spells. Since you are human, you are probably a variant human. Your starting Feat is either Resilient Con or Heavy Armor Mastery. I prefer the latter: soaking 3hp per hit really matters at low levels. At high levels, it still isn't bad. (And if you take 3hp less damage, your Concentration saves are easier too.) Clerics compete poorly with martial classes in terms of damage. Nothing to be done about that. But you can happily wade into combat with spiritual weapon and spirit guardians (at 5th level) and be very dangerous while providing support. I recommend spending level 4 and level 8 ASIs on Wisdom: You're a still a *cleric*, and when you command someone in the name of Sigmar, you want him to obey! Besides, you might get Ogre's Gauntlets or a Belt of Giantkind to boost your Str; there is no equivalent for Wisdom. But if Concentration is an issue, Resilient Con might come first. Up to you. But swinging a weapon is something to do when you're not doing the cleric thing. As you and others have noted, this approach is not necessarily optimal. Call your Paladin a "Cleric of Sigmar" and you get great support and great combat ability. A Fighter or Barbarian will dish out more damage, but not by that much, and you have great spells and class features to more than make up for it. Choose an Arcana Cleric (Sigmar has granted me special blessings, so there) and you lose the heavy armor and martial weapons, but get great melee cantrips based on Wisdom, so you'll never really need Second Attack. Of course, if you are a dwarf instead of a human, then you keep the hammer iirc, and Sigmar likes dwarves. Anyway, Ken [/QUOTE]
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