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General Tabletop Discussion
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How to work with players who wont accept any setbacks/defeat?
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<blockquote data-quote="p_johnston" data-source="post: 8824805" data-attributes="member: 7016849"><p>So talking to one of my players he described a feeling of "not wanting retreat to always mean a lose." And that he feels the consequences of retreating are campaign ending.</p><p></p><p>I tried explaining that unfortunately retreating does pretty much mean youve lost. If your on a quest and you run away then youve generally failed that quest. I also tried to point out i explicitly do try and make consequences bad without being campaign ending.</p><p></p><p>At this point it looks like its mostly just a mismatch of expectations and styles with mostly one player. He has a habit of when things go wrong (he doesnt like a rule or ruling, he gets unlucky) of just shutting down and not trying and i think this might be an extension of that. Talking to my players and reading the replies on here have helped me realize i mostly just need to chat with him.</p><p></p><p>Now i just need to figure out how to do so without it feeling like im singleing him out or attacking him.</p></blockquote><p></p>
[QUOTE="p_johnston, post: 8824805, member: 7016849"] So talking to one of my players he described a feeling of "not wanting retreat to always mean a lose." And that he feels the consequences of retreating are campaign ending. I tried explaining that unfortunately retreating does pretty much mean youve lost. If your on a quest and you run away then youve generally failed that quest. I also tried to point out i explicitly do try and make consequences bad without being campaign ending. At this point it looks like its mostly just a mismatch of expectations and styles with mostly one player. He has a habit of when things go wrong (he doesnt like a rule or ruling, he gets unlucky) of just shutting down and not trying and i think this might be an extension of that. Talking to my players and reading the replies on here have helped me realize i mostly just need to chat with him. Now i just need to figure out how to do so without it feeling like im singleing him out or attacking him. [/QUOTE]
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How to work with players who wont accept any setbacks/defeat?
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