Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How to work with players who wont accept any setbacks/defeat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="p_johnston" data-source="post: 8827273" data-attributes="member: 7016849"><p>Thanks everyone for all the advice. It did help put some things in perspective and a few posts really helped me see it from my players perspective.</p><p>So update for anyone who is interested we met on Sunday and spent around 30 minutes chatting before the game. I expressed how I was feeling and gave several example that I gave here (making sure that I gave examples including several different players so that no one person felt singled out). The conclusion my group came to was that were just bad at communicating sometimes and too accommodating. It was pointed out by my players that in most scenarios it's that one person gets a bit in their teeth and everyone else tends to just go along or not clearly voice any objection they might have.</p><p>Solution we came to was that whenever any of us notice that happening (me included) or feel uncomfortable that person can say "hey let's pause a minute" stop the game and we'll have a discussion out of game to clarify how everyones feeling and insure everyone is ok with what's going on. Don't know if it's 100% fix but hopefully it turns out well going forward. </p><p>Thanks for the help guys.</p></blockquote><p></p>
[QUOTE="p_johnston, post: 8827273, member: 7016849"] Thanks everyone for all the advice. It did help put some things in perspective and a few posts really helped me see it from my players perspective. So update for anyone who is interested we met on Sunday and spent around 30 minutes chatting before the game. I expressed how I was feeling and gave several example that I gave here (making sure that I gave examples including several different players so that no one person felt singled out). The conclusion my group came to was that were just bad at communicating sometimes and too accommodating. It was pointed out by my players that in most scenarios it's that one person gets a bit in their teeth and everyone else tends to just go along or not clearly voice any objection they might have. Solution we came to was that whenever any of us notice that happening (me included) or feel uncomfortable that person can say "hey let's pause a minute" stop the game and we'll have a discussion out of game to clarify how everyones feeling and insure everyone is ok with what's going on. Don't know if it's 100% fix but hopefully it turns out well going forward. Thanks for the help guys. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to work with players who wont accept any setbacks/defeat?
Top