Colmarr
First Post
Sneaky RangerWickett, hiding Zeitgeist information on his personal blog.
Some highlights:
Especially with that last quote, I can't wait for the DM guide. I'm dying to get more of a feel for where this AP might end up.
Some highlights:
I definitely was motivated by a desire to let players have a gunfight while balancing on the shoulders of a giant metal colossus and clinging to massive rivets as it tries to shake you off
Part of the fun here is that players have a strong say in how much they steer the campaign. Will their characters embrace technology, fight against it, or somehow reconcile the two sides?
While we've got plenty of action and explosions lined up, I think a plot with criminal factions, hidden machinations, and conspiracies will keep you thinking about the game well after all the combat has ended and you're heading home
Of course, I've also seen LOST and The X-Files, and I know how frustrating it is to find out, after investing years in a story, that the creators were sorta making it up as they went along. Don't worry. We know where we're going.
Especially with that last quote, I can't wait for the DM guide. I'm dying to get more of a feel for where this AP might end up.