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<blockquote data-quote="Viking Games" data-source="post: 280234" data-attributes="member: 322"><p>If it is just your ideas, no open content or rules stuff, place it in a fixed format, add a copyright notice and then register your material with the Library of Congress. (Or so reads my handout from a print house.)</p><p></p><p></p><p></p><p>Not as difficult as some might make it out to be, but it can be tasking. As to necessary--well, that depends on what you're wanting to do with it. If you're material is to become a setting for fiction, than I would say yes. Ditto for publishing internet works, and possibly a game setting.</p><p></p><p>I will say that if you're using a licensing agreement to "fill in the gaps," (cough<em>D20STL</em>cough) I'd keep track of what you've created personally, and keep it far away from the licensed material. (<em>D20STL, OGL, etc. Keep your non-game content closed as much as you want.</em>)</p><p></p><p></p><p></p><p>A print house, an internet website, RPG.net Mall, RPGnow.com, Kinkos... the list is limited by what you are seeking to do.</p><p></p><p></p><p></p><p>Seattle, WA. Spanaway, WA. Arkon, OH. Atlanta, GA. and elsewheres...</p><p></p><p>Find them by looking at pen-paper.net's artist galleries, or searching them out by name on internet search engines.</p><p></p><p>Most are willing to at least say something, and some even seek you out (if you claim to be looking for art, or just have a website)...</p><p></p><p></p><p></p><p>I would say use that WotC contest form to focus your content further, and see what you want to do with it. The form forces one to consider what needs to be in a world, not just "Hey, it's my game world I created for 2e back in the day..." (Okay, that's me...)</p><p></p><p><em>Remember:</em> I'm a publisher, not a lawyer...</p></blockquote><p></p>
[QUOTE="Viking Games, post: 280234, member: 322"] If it is just your ideas, no open content or rules stuff, place it in a fixed format, add a copyright notice and then register your material with the Library of Congress. (Or so reads my handout from a print house.) Not as difficult as some might make it out to be, but it can be tasking. As to necessary--well, that depends on what you're wanting to do with it. If you're material is to become a setting for fiction, than I would say yes. Ditto for publishing internet works, and possibly a game setting. I will say that if you're using a licensing agreement to "fill in the gaps," (cough[i]D20STL[/i]cough) I'd keep track of what you've created personally, and keep it far away from the licensed material. ([I]D20STL, OGL, etc. Keep your non-game content closed as much as you want.[/I]) A print house, an internet website, RPG.net Mall, RPGnow.com, Kinkos... the list is limited by what you are seeking to do. Seattle, WA. Spanaway, WA. Arkon, OH. Atlanta, GA. and elsewheres... Find them by looking at pen-paper.net's artist galleries, or searching them out by name on internet search engines. Most are willing to at least say something, and some even seek you out (if you claim to be looking for art, or just have a website)... I would say use that WotC contest form to focus your content further, and see what you want to do with it. The form forces one to consider what needs to be in a world, not just "Hey, it's my game world I created for 2e back in the day..." (Okay, that's me...) [I]Remember:[/I] I'm a publisher, not a lawyer... [/QUOTE]
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