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How tough is too tough?
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<blockquote data-quote="ZSutherland" data-source="post: 1965994" data-attributes="member: 7638"><p>Okay, this is called railroading.</p><p></p><p>DM: You can't get into the structure any way but by the front door.</p><p>Players: Why not? We're clever, intrepid, and have access to 5th level spells. Surely there's a window we can fly in, a room we can scry and teleport to or whathave you.</p><p>DM: No, I fixed the place specially with blahblahblah features to negate all your characters abilities so you can't do any of that. You'll have to use the front door.</p><p>Players: But there are 4 CR12 creatures out front who will fly into some form of slathering, hp buffing, PC incinerating rage if we try to go in that way.</p><p>DM: Them's the breaks. Perhaps you'll think twice next time before you use your vaunted cleverness to circumvent the encounters I spent hours slaving over. You've spent so much time dickering about this that the orc barbarians have spotted you. Roll initiative, suckas.</p><p></p><p>Now, there's nothing inherently wrong with railroading. Lots of players enjoy it. They show up at games to beat the crap out of stuff, and if the DM feels the need to provide scant reasoning for this weeks victims, that's fine by them. It doesn't sound like that's your group, though. Talk to your DM about your concerns. You may be missing something or unaware of his plans (as it should be) and he's got this all worked out. The front door only bit is still pretty much railroading, but that's another issue. Explain to him that you feel like your fun is minimized when he intentionally crafts encounters to negate the abilities you all worked so hard to get. Depending on his response, it may be time to part ways or select a new DM. He may just be burning out a bit or having a rough time IRL that's affecting his DMing. Do the other players seem daunted by this like you do?</p><p></p><p>P.S. Having seen your party make-up I need to revise my above comments about your chances of survival. They are much lower than I thought. You have no cleric or druid. You don't even have a paladin. You're relying on potions and the rogue's UMD for healing magic. At least, I hope the rogue has UMD. Having such limited healing magic in such an obviously combat heavy place that you can't teleport out of is a long way to say, "You're screwed."</p><p></p><p>Z</p></blockquote><p></p>
[QUOTE="ZSutherland, post: 1965994, member: 7638"] Okay, this is called railroading. DM: You can't get into the structure any way but by the front door. Players: Why not? We're clever, intrepid, and have access to 5th level spells. Surely there's a window we can fly in, a room we can scry and teleport to or whathave you. DM: No, I fixed the place specially with blahblahblah features to negate all your characters abilities so you can't do any of that. You'll have to use the front door. Players: But there are 4 CR12 creatures out front who will fly into some form of slathering, hp buffing, PC incinerating rage if we try to go in that way. DM: Them's the breaks. Perhaps you'll think twice next time before you use your vaunted cleverness to circumvent the encounters I spent hours slaving over. You've spent so much time dickering about this that the orc barbarians have spotted you. Roll initiative, suckas. Now, there's nothing inherently wrong with railroading. Lots of players enjoy it. They show up at games to beat the crap out of stuff, and if the DM feels the need to provide scant reasoning for this weeks victims, that's fine by them. It doesn't sound like that's your group, though. Talk to your DM about your concerns. You may be missing something or unaware of his plans (as it should be) and he's got this all worked out. The front door only bit is still pretty much railroading, but that's another issue. Explain to him that you feel like your fun is minimized when he intentionally crafts encounters to negate the abilities you all worked so hard to get. Depending on his response, it may be time to part ways or select a new DM. He may just be burning out a bit or having a rough time IRL that's affecting his DMing. Do the other players seem daunted by this like you do? P.S. Having seen your party make-up I need to revise my above comments about your chances of survival. They are much lower than I thought. You have no cleric or druid. You don't even have a paladin. You're relying on potions and the rogue's UMD for healing magic. At least, I hope the rogue has UMD. Having such limited healing magic in such an obviously combat heavy place that you can't teleport out of is a long way to say, "You're screwed." Z [/QUOTE]
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