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How tough should a DM be?
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<blockquote data-quote="paulewaug" data-source="post: 1050779" data-attributes="member: 5899"><p>I think a Dm should have Epic levels, with an AC Defelction bonus of at least 50 and have no less than 800 hit points.</p><p></p><p></p><p>OH that wasn't what you were looking for was it?</p><p></p><p>Well I think a Dm should always try to play the part of referee,</p><p></p><p>If you have established ahead of time that they will need extra/backup characters then there is no need to "pull your punches" or fudge dice rolls.</p><p>I think it would be ok to have the occasional crature or npc go "gunning" for a particualr character but really make sure to have a real reason for it.</p><p>Certan creatures hate dwarves or elves over all others.</p><p>A particularly intelligent enemy would be able to figure out who the real threat is and try to netrulize them.</p><p></p><p>But this can get old if it is done All the time.</p></blockquote><p></p>
[QUOTE="paulewaug, post: 1050779, member: 5899"] I think a Dm should have Epic levels, with an AC Defelction bonus of at least 50 and have no less than 800 hit points. OH that wasn't what you were looking for was it? Well I think a Dm should always try to play the part of referee, If you have established ahead of time that they will need extra/backup characters then there is no need to "pull your punches" or fudge dice rolls. I think it would be ok to have the occasional crature or npc go "gunning" for a particualr character but really make sure to have a real reason for it. Certan creatures hate dwarves or elves over all others. A particularly intelligent enemy would be able to figure out who the real threat is and try to netrulize them. But this can get old if it is done All the time. [/QUOTE]
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