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How tough should a DM be?
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<blockquote data-quote="jasper" data-source="post: 1051033" data-attributes="member: 277"><p>UrathDm The chips fall where they may but you will remove or make the reset button (raises) very hard to get. Gee I would be frustrated too. I did the chips may fall as they may but raises were available if you had the money and occasionally a side adventure. But IMC the priest were just collecting money from the pc because the pcs were out doing the hard work of cleaning out the tomb of horrors, temple of Elemental evil, Bob’s bar, so the priest did not have to risk his skin to smite evil. </p><p></p><p>Now having 2 reserve characters is good. This tells people not to do the superhero thinking.</p><p></p><p>Now if you want to show you don't pull punches. One ancient green dragon swooping down and snatching the extra horse or mule is a good warning. The second one is if the players are stupid enough to attack the dragon (one of kids did) is to eat or nearly eat (the kid's father asked my not to kill his son's character) the pc. Note the pcs were around fifth level.</p><p></p><p>However if you make a big mistake correct and drive on. Ex. I forgot the creature the pc summoned used a touch attack not melee. Her character died. I ruled that she did not died but was knocked to negatives and stabilized. But did not rerun the combat.</p><p></p><p>So be tough but fudge a little. But never back off a total party kill. You be amazed how players can make a god call even using your dice.</p></blockquote><p></p>
[QUOTE="jasper, post: 1051033, member: 277"] UrathDm The chips fall where they may but you will remove or make the reset button (raises) very hard to get. Gee I would be frustrated too. I did the chips may fall as they may but raises were available if you had the money and occasionally a side adventure. But IMC the priest were just collecting money from the pc because the pcs were out doing the hard work of cleaning out the tomb of horrors, temple of Elemental evil, Bob’s bar, so the priest did not have to risk his skin to smite evil. Now having 2 reserve characters is good. This tells people not to do the superhero thinking. Now if you want to show you don't pull punches. One ancient green dragon swooping down and snatching the extra horse or mule is a good warning. The second one is if the players are stupid enough to attack the dragon (one of kids did) is to eat or nearly eat (the kid's father asked my not to kill his son's character) the pc. Note the pcs were around fifth level. However if you make a big mistake correct and drive on. Ex. I forgot the creature the pc summoned used a touch attack not melee. Her character died. I ruled that she did not died but was knocked to negatives and stabilized. But did not rerun the combat. So be tough but fudge a little. But never back off a total party kill. You be amazed how players can make a god call even using your dice. [/QUOTE]
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