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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How ubiquitous is the Superior Weapon feat?
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<blockquote data-quote="eriktheguy" data-source="post: 5154157" data-attributes="member: 83662"><p>For a lot of builds superior weapons are like a feat tax. Most spell-casters can now get +1 hit with superior implements, which is a tax. Also spear, flail and sling builds offer a feat that gives an effective +1 to hit for a superior weapon.</p><p></p><p>Other builds don't benefit as much. Swords already have a +3 prof. Fighters can take a superior weapon for a bit of bonus damage if they use sword, axe, hammer, pick. They don't benefit as much as spear or flail users, but they benefit a bit.</p><p></p><p>Rogues get screwed. They have rapier as superior for shortsword, but nothing as superior version of dagger. Kukri is a brutal shortsword (although the way it is worded makes it only useful for rogues). Parrying dagger is a decent rogue off-hand, +1 AC for a feat, but it doesn't require a dagger build to use anyways.</p><p>Nope, dagger rogues are pretty much stuck with daggers.</p><p></p><p>On a side note, if you wanted a superior dagger that still has +3 prof AND +1 from your weapon trick, check out slings. With the dead-eye slinger feat and the right rogue weapon trick option, you get +3 prof, d6 damage, high crit, and +1 rogue weapon trick. (Edit: also works with superior crossbow on medium sized characters)</p><p>The downside? No melee and no daggermaster. The upside? Beats the hell out of shurikens!</p><p></p><p>I'm considering giving all the players in my party a free feat for superior weapons, I already use a houserule to get rid of the expertise feat tax (I apply a penalty to the monsters instead of a bonus to the characters).</p></blockquote><p></p>
[QUOTE="eriktheguy, post: 5154157, member: 83662"] For a lot of builds superior weapons are like a feat tax. Most spell-casters can now get +1 hit with superior implements, which is a tax. Also spear, flail and sling builds offer a feat that gives an effective +1 to hit for a superior weapon. Other builds don't benefit as much. Swords already have a +3 prof. Fighters can take a superior weapon for a bit of bonus damage if they use sword, axe, hammer, pick. They don't benefit as much as spear or flail users, but they benefit a bit. Rogues get screwed. They have rapier as superior for shortsword, but nothing as superior version of dagger. Kukri is a brutal shortsword (although the way it is worded makes it only useful for rogues). Parrying dagger is a decent rogue off-hand, +1 AC for a feat, but it doesn't require a dagger build to use anyways. Nope, dagger rogues are pretty much stuck with daggers. On a side note, if you wanted a superior dagger that still has +3 prof AND +1 from your weapon trick, check out slings. With the dead-eye slinger feat and the right rogue weapon trick option, you get +3 prof, d6 damage, high crit, and +1 rogue weapon trick. (Edit: also works with superior crossbow on medium sized characters) The downside? No melee and no daggermaster. The upside? Beats the hell out of shurikens! I'm considering giving all the players in my party a free feat for superior weapons, I already use a houserule to get rid of the expertise feat tax (I apply a penalty to the monsters instead of a bonus to the characters). [/QUOTE]
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Community
General Tabletop Discussion
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How ubiquitous is the Superior Weapon feat?
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