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<blockquote data-quote="paulewaug" data-source="post: 946434" data-attributes="member: 5899"><p>I generally prefer to keep the game moving forward. As long as we are having fun that is all that matters. </p><p></p><p>If a die roll is required I'll normally have the player (or myself as dm) make the roll abd hope the result is either very low or very high, if it is either that gives me what I need to know right there.</p><p></p><p>If it is mid ranged then I will likely need to look at the rfeference as quickly as possible, but I hate to bog the game down checking a rule.</p><p> It will most likely happen durring combat of course, when things really need to be fast paced!</p><p></p><p>I prefer to fake it and let the game move on. </p><p>I have said may times in the game and talking with our other Dm that the best way to learn the rules is to DM the game. </p><p>Yopu never know what you don't know until you realize you need to know it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> hehe!!</p><p></p><p>That said, I look the rules up a lot after the game is over if it can waite and try to make sure that next time I am ready. Sometime when one of us is running the Dm for our other capmaign will look up the rule so the acting Dm can focus on the task at hand.</p><p></p><p></p><p>Sometimes the rules complicate the game and slow it down.</p><p>Sometimes they make it easier to say "That's the rule, lets move on."</p><p></p><p>The more organised the book is the more useful it will be to me. It sounds like the new DMG should be pretty well orgainsed (I hope..?)</p></blockquote><p></p>
[QUOTE="paulewaug, post: 946434, member: 5899"] I generally prefer to keep the game moving forward. As long as we are having fun that is all that matters. If a die roll is required I'll normally have the player (or myself as dm) make the roll abd hope the result is either very low or very high, if it is either that gives me what I need to know right there. If it is mid ranged then I will likely need to look at the rfeference as quickly as possible, but I hate to bog the game down checking a rule. It will most likely happen durring combat of course, when things really need to be fast paced! I prefer to fake it and let the game move on. I have said may times in the game and talking with our other Dm that the best way to learn the rules is to DM the game. Yopu never know what you don't know until you realize you need to know it! :confused: hehe!! That said, I look the rules up a lot after the game is over if it can waite and try to make sure that next time I am ready. Sometime when one of us is running the Dm for our other capmaign will look up the rule so the acting Dm can focus on the task at hand. Sometimes the rules complicate the game and slow it down. Sometimes they make it easier to say "That's the rule, lets move on." The more organised the book is the more useful it will be to me. It sounds like the new DMG should be pretty well orgainsed (I hope..?) [/QUOTE]
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