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How useful is the Dodge action?
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<blockquote data-quote="FrogReaver" data-source="post: 7522214" data-attributes="member: 6795602"><p>Let's take the stereotypical party, fighter (let's say great weapon), rogue (uses a mix of ranged and melee), wizard, cleric (sword and shield)</p><p></p><p>The rogue goes first. He readies an attack for when an ally and become adjacent. The wizard goes and firebolts the closest enemy. The Fighter moves adjacent to the closest enemy. The rogue fires possibly killing it. The fighter then takes the dodge action and moves back between 2 other enemies taking the OA. The cleric moves forward and attacks the enemy the rogue and wizard hit. </p><p></p><p>This leaves 2 enemies beside the dodging Great Weapon Fighter. 1 enemy beside the cleric that is heavily injured and the furthest enemy is free roaming but likely a dash action away from the rogue and wizard. </p><p></p><p>The injured enemy attacks the cleric not wanting to risk an OA. The 2 enemies on the GWF move off to help their ally and attack the cleric that is beside, one of them taking the OA. The party has taken 3 attacks on the highest AC party member and 1 on the dodging fighter.</p><p></p><p>Next turn the Rogue moves close to the wizard and attacks the enemy on the wizard with his bow, and then stows it. The wizard magic missles the severly injured enemy beside the cleric killing it. The fighter adjacent to the cleric and attacks the enemy that he attacked with his OA. The cleric uses dodge this time and possibly casts healing word on himself if he needs it.</p><p></p><p>The remaining enemies go. The enemy that has been hit twice by the fighter now attacks the fighter. The other enemy takes his lead and attacks the fighter as well. The last enemy standing attacks the wizard. </p><p></p><p>The fighter and cleric have both taken a bit of damage. The wizard has taken some damage. The rogue moves in pulls out his sword and attacks the enemy on the wizard. The wizard casts magic missle at this enemy to finish it off. The fighter and cleric both team up on the injured enemy and finish it off. One enemy is left and attacks the fighter. </p><p></p><p>The party then all attacks that remaining enemy and kills it. </p><p></p><p>Summary</p><p>Turn 1: 3 attacks on the cleric, one attack on dodging fighter</p><p>Turn 2: 2 attacks on the fighter, 1 on the wizard</p><p>Turn 3: 1 attack on the fighter</p><p></p><p>Total attacks, 7 and 1 against a dodging character. 3 on the cleric, 3 on the fighter + 1 at disadvantage, 1 on the wizard.</p><p></p><p></p><p>How does such a fight play out when the PC's don't dodge but simply try to focus fire an enemy down each turn? On turn 1 there will be 2 enemies attacking the fighter and one moving to the wizard. Turn 2 everyone focus fires on the next enemy near the fighter and cleric. The fighter takes an attack and the wizard takes an attack. Turn 3. Everyone focus fires on the next enemy near the fighter and cleric and that enemy dies. The cleric gets to move closer to the wizard. The wizard takes an attack. The fighter can't get to the wizard this turn. The cleric can and healing words the wizard if needed. The enemy takes 3 attacks and is near dead. The wizard takes a third attack.</p><p></p><p>The group attempting to focus fire ends up having the wizard take 3 attacks and the fighter take 3 attacks. Is scenario 1 really worse than scenario 2? I tend to find the results in the dodging scenario to be more appealing. Don't you?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7522214, member: 6795602"] Let's take the stereotypical party, fighter (let's say great weapon), rogue (uses a mix of ranged and melee), wizard, cleric (sword and shield) The rogue goes first. He readies an attack for when an ally and become adjacent. The wizard goes and firebolts the closest enemy. The Fighter moves adjacent to the closest enemy. The rogue fires possibly killing it. The fighter then takes the dodge action and moves back between 2 other enemies taking the OA. The cleric moves forward and attacks the enemy the rogue and wizard hit. This leaves 2 enemies beside the dodging Great Weapon Fighter. 1 enemy beside the cleric that is heavily injured and the furthest enemy is free roaming but likely a dash action away from the rogue and wizard. The injured enemy attacks the cleric not wanting to risk an OA. The 2 enemies on the GWF move off to help their ally and attack the cleric that is beside, one of them taking the OA. The party has taken 3 attacks on the highest AC party member and 1 on the dodging fighter. Next turn the Rogue moves close to the wizard and attacks the enemy on the wizard with his bow, and then stows it. The wizard magic missles the severly injured enemy beside the cleric killing it. The fighter adjacent to the cleric and attacks the enemy that he attacked with his OA. The cleric uses dodge this time and possibly casts healing word on himself if he needs it. The remaining enemies go. The enemy that has been hit twice by the fighter now attacks the fighter. The other enemy takes his lead and attacks the fighter as well. The last enemy standing attacks the wizard. The fighter and cleric have both taken a bit of damage. The wizard has taken some damage. The rogue moves in pulls out his sword and attacks the enemy on the wizard. The wizard casts magic missle at this enemy to finish it off. The fighter and cleric both team up on the injured enemy and finish it off. One enemy is left and attacks the fighter. The party then all attacks that remaining enemy and kills it. Summary Turn 1: 3 attacks on the cleric, one attack on dodging fighter Turn 2: 2 attacks on the fighter, 1 on the wizard Turn 3: 1 attack on the fighter Total attacks, 7 and 1 against a dodging character. 3 on the cleric, 3 on the fighter + 1 at disadvantage, 1 on the wizard. How does such a fight play out when the PC's don't dodge but simply try to focus fire an enemy down each turn? On turn 1 there will be 2 enemies attacking the fighter and one moving to the wizard. Turn 2 everyone focus fires on the next enemy near the fighter and cleric. The fighter takes an attack and the wizard takes an attack. Turn 3. Everyone focus fires on the next enemy near the fighter and cleric and that enemy dies. The cleric gets to move closer to the wizard. The wizard takes an attack. The fighter can't get to the wizard this turn. The cleric can and healing words the wizard if needed. The enemy takes 3 attacks and is near dead. The wizard takes a third attack. The group attempting to focus fire ends up having the wizard take 3 attacks and the fighter take 3 attacks. Is scenario 1 really worse than scenario 2? I tend to find the results in the dodging scenario to be more appealing. Don't you? [/QUOTE]
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