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<blockquote data-quote="Sacrosanct" data-source="post: 7159706" data-attributes="member: 15700"><p>This is probably the best example of someone missing the forest through the trees that I've ever seen. Especially since it's the second time in a row you did even after I already said that the numbers don't matter. Your'e getting caught up in trying to find this big mathematical analysis when you don't need to, and in doing so are completely missing the point.</p><p></p><p>Once again, those number were just general non-specific things used only to show that offense isn't always the best. They didn't need to be tied to any specific example, because they were only used to show how all you need to do is have basic math where any time you have more resources (HP) left after a fight, that is the best way, and sometimes it's offense, and sometimes it's defense. You keep trying to tie it to these examples that aren't relevant because they don't disprove the basic theory that was my entire point: more HP after combat ends, regardless of length of combat, is better.</p><p></p><p>That's it. A basic simple concept that doesn't require over analyzing it.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7159706, member: 15700"] This is probably the best example of someone missing the forest through the trees that I've ever seen. Especially since it's the second time in a row you did even after I already said that the numbers don't matter. Your'e getting caught up in trying to find this big mathematical analysis when you don't need to, and in doing so are completely missing the point. Once again, those number were just general non-specific things used only to show that offense isn't always the best. They didn't need to be tied to any specific example, because they were only used to show how all you need to do is have basic math where any time you have more resources (HP) left after a fight, that is the best way, and sometimes it's offense, and sometimes it's defense. You keep trying to tie it to these examples that aren't relevant because they don't disprove the basic theory that was my entire point: more HP after combat ends, regardless of length of combat, is better. That's it. A basic simple concept that doesn't require over analyzing it. [/QUOTE]
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