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How viable is 5E to play at high levels?
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<blockquote data-quote="Tormyr" data-source="post: 7206599" data-attributes="member: 6776887"><p>I recently finished up a 5e Age of Worms campaign that went to level 20. The PCs were flush with magic items, used feats and multiclassing, the Champion had GWM and <em>foresight</em>, and they were challenged regularly.</p><p></p><p>The fights are more difficult, sure, but they need to fit with the story rather than just be a group of high level monsters.</p><p>[spoiler]</p><p>[sblock]</p><p> In our campaign, the lieutenants of Kyuss were in his ziggurat playing defense while Kyuss finished emerging from his monolith. By ziggurat level, they started with the high priestess of Kyuss, a shapechanged, vampyric ancient silver dragon and her 4 erinyes bodyguards. The next level featured the magically compelled daughter of the lord of the city, a half-fiend CR20 assassin who used her speed to go up and down the various stairs and snipe from the shadows. In our game, the wizard fell and lost his <em>staff of the magi</em> before being resurrected. The high priestess of Kyuss gave her staff to the assassin who I turned into a thief to use the staff. She frustrated the players by regularly casting invisibility on herself. The third level had 2 CR15 monsters with blindsight and 15 ft. reach that would pull a PC into a 100 foot square room filled with obscuring fog. The second to last level featured a CR20 oathbreaker paladin of Kyuss with her knights before finishing up with Kyuss himself at the top.</p><p>[/sblock]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7206599, member: 6776887"] I recently finished up a 5e Age of Worms campaign that went to level 20. The PCs were flush with magic items, used feats and multiclassing, the Champion had GWM and [I]foresight[/I], and they were challenged regularly. The fights are more difficult, sure, but they need to fit with the story rather than just be a group of high level monsters. [spoiler] [sblock] In our campaign, the lieutenants of Kyuss were in his ziggurat playing defense while Kyuss finished emerging from his monolith. By ziggurat level, they started with the high priestess of Kyuss, a shapechanged, vampyric ancient silver dragon and her 4 erinyes bodyguards. The next level featured the magically compelled daughter of the lord of the city, a half-fiend CR20 assassin who used her speed to go up and down the various stairs and snipe from the shadows. In our game, the wizard fell and lost his [I]staff of the magi[/I] before being resurrected. The high priestess of Kyuss gave her staff to the assassin who I turned into a thief to use the staff. She frustrated the players by regularly casting invisibility on herself. The third level had 2 CR15 monsters with blindsight and 15 ft. reach that would pull a PC into a 100 foot square room filled with obscuring fog. The second to last level featured a CR20 oathbreaker paladin of Kyuss with her knights before finishing up with Kyuss himself at the top. [/sblock] [/spoiler] [/QUOTE]
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