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General Tabletop Discussion
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How viable is 5E to play at high levels?
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<blockquote data-quote="DaveDash" data-source="post: 7208683" data-attributes="member: 6786202"><p>Some D&D players like combat to be more of a anime, movie, or comic book. It's more about the narrative than the tactics. For example, watch the players in Chris Perkin's dice camera action. It's a narrative style based combat game and out of the box, D&D is perfectly fine for that style of play.</p><p></p><p>Others (like myself) prefer tactical combat. To me, the combat pillar in D&D is like an advanced version of a board game, and whilst I still roleplay I prefer the tactical style battles. Flashy narratives don't interest me as much. I love games like X-Com and tactical RPGs more than I love flashy movies and sweeping combat narratives. </p><p></p><p>Both playstyles are valid, along with even an hybrid approach. </p><p></p><p>Sacrosanct is right though, there ARE many people that find it fine - most youtube streamers fall into this camp. They seem to have a lot of fun playing the game in a way that's very suboptimal, but that's entertaining and narratively interesting. </p><p>For those like me that prefer a more 'gamist' difficult combat system, I wouldn't say it's "broken" at higher levels, but the baseline is definitely too low. The good news is it's very easy to tweak.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 7208683, member: 6786202"] Some D&D players like combat to be more of a anime, movie, or comic book. It's more about the narrative than the tactics. For example, watch the players in Chris Perkin's dice camera action. It's a narrative style based combat game and out of the box, D&D is perfectly fine for that style of play. Others (like myself) prefer tactical combat. To me, the combat pillar in D&D is like an advanced version of a board game, and whilst I still roleplay I prefer the tactical style battles. Flashy narratives don't interest me as much. I love games like X-Com and tactical RPGs more than I love flashy movies and sweeping combat narratives. Both playstyles are valid, along with even an hybrid approach. Sacrosanct is right though, there ARE many people that find it fine - most youtube streamers fall into this camp. They seem to have a lot of fun playing the game in a way that's very suboptimal, but that's entertaining and narratively interesting. For those like me that prefer a more 'gamist' difficult combat system, I wouldn't say it's "broken" at higher levels, but the baseline is definitely too low. The good news is it's very easy to tweak. [/QUOTE]
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