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How viable is 5E to play at high levels?
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<blockquote data-quote="Tony Vargas" data-source="post: 7211099" data-attributes="member: 996"><p>They give random results. Consistently so over enough rolls. Well, if they're fair dice.</p><p></p><p> I suspect the solid mechanical benefit could be a guideline. A +2 to checks is nothing to sneeze at, a +2 to hit or save DCs is a big deal. It's a judgement call, but that's something to base the judgement on.</p><p></p><p>Like so many things, it's likely to be situational. Put the unusually-bright Ogre in a situation where what you judge to be 'good tactics' can give it a meaningful advantage, it'd make an encounter tougher - it might be tougher in the same sense that being outnumbered is tougher - the encounter is harder, but the CR and exp values of the participants are unchanged. In that case, the question would be moot.</p><p></p><p> I brought up WIS & CHA, as well. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> But the mental stats are potentially troubling as we make decisions for our PCs & monsters that'd be influenced by those stat were we blessed (or cursed) with the real IQ/perception/personality corresponding to those numeric abstractions.</p><p></p><p> I'm not sure why a lich would have an 18 STR, but, the lich has a nasty attack just for touching you, one that grappled you would likely be that much nastier. Just a random thought.</p><p> More likely to spot you if you try to sneak past is. It's not like CR is that hard a number, but, yeah, it'd bear on the difficulty of the encounter more on the CR. </p><p></p><p> Actually all DMs are tactical geniuses outside of tactics implicit in the game mechanics (like focus fire - well, until they overrule said mechanics), because they judge what tactics work and how well. If the DM rules that wearing pink tu-tu's and quoting Emerson is tactical genius, then when his high-INT Ogres do it, they get advantage on all their attacks. </p><p></p><p> Sure. Of course, being a tactical genius, or more generally being smart, could be given mechanical effect, in the monster's stat block. </p><p>FREX:<em> Masticator is smarter than his brother Crunch, and uses surprisingly good tactics in battle, whenever he moves into melee with an enemy that was not adjacent to him at the start of his turn, he gains Advantage on his first attack. </em></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7211099, member: 996"] They give random results. Consistently so over enough rolls. Well, if they're fair dice. I suspect the solid mechanical benefit could be a guideline. A +2 to checks is nothing to sneeze at, a +2 to hit or save DCs is a big deal. It's a judgement call, but that's something to base the judgement on. Like so many things, it's likely to be situational. Put the unusually-bright Ogre in a situation where what you judge to be 'good tactics' can give it a meaningful advantage, it'd make an encounter tougher - it might be tougher in the same sense that being outnumbered is tougher - the encounter is harder, but the CR and exp values of the participants are unchanged. In that case, the question would be moot. I brought up WIS & CHA, as well. ;) But the mental stats are potentially troubling as we make decisions for our PCs & monsters that'd be influenced by those stat were we blessed (or cursed) with the real IQ/perception/personality corresponding to those numeric abstractions. I'm not sure why a lich would have an 18 STR, but, the lich has a nasty attack just for touching you, one that grappled you would likely be that much nastier. Just a random thought. More likely to spot you if you try to sneak past is. It's not like CR is that hard a number, but, yeah, it'd bear on the difficulty of the encounter more on the CR. Actually all DMs are tactical geniuses outside of tactics implicit in the game mechanics (like focus fire - well, until they overrule said mechanics), because they judge what tactics work and how well. If the DM rules that wearing pink tu-tu's and quoting Emerson is tactical genius, then when his high-INT Ogres do it, they get advantage on all their attacks. Sure. Of course, being a tactical genius, or more generally being smart, could be given mechanical effect, in the monster's stat block. FREX:[i] Masticator is smarter than his brother Crunch, and uses surprisingly good tactics in battle, whenever he moves into melee with an enemy that was not adjacent to him at the start of his turn, he gains Advantage on his first attack. [/i] [/QUOTE]
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