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General Tabletop Discussion
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How viable is 5E to play at high levels?
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<blockquote data-quote="Helldritch" data-source="post: 7215686" data-attributes="member: 6855114"><p>1e marilith had nothing to help her troop. 5e marilith has nothing to help her. There is a follow up here. The marilith simply doesn't care about her troop. Why would she? There millions upon millions where they came from. They were just the "unlucky" that got forced into an army.</p><p></p><p></p><p></p><p>Do no go that route. It looks too much like a personal attack. You are better than that.</p><p></p><p></p><p></p><p></p><p>The popularity of a game IS a good indicator of wheter it is liked or not. The reasons for this can be many. What you like maybe I dislike and so can the reverse be true. The both of us could even like same parts of the game but for totaly different reasons. The bag of hp was a simple solution to low AC. You can increase it if you feel the need to.</p><p></p><p>As I said earlier, the mariliths in 1e were not single solo monsters. That is a thing that 2e but mainly 3e and 4e brought in. In 1e you could see up to 6 of them together and if the dungeon you encountered them in was higher than a dungeon level VIII; you could encounter up to triple that number (dungeon level X). Exception of the balor, all demons in 1e were meant to be met in masses. You were supposed to slay demons by the dozens. 5e took a small step toward that direction. It is not a fully retro thing far from that. But it is a small step toward 1e. I am glad they did not went full way back to 1e. They did kept a few things from 3e and 4e and that is great. Some others were left out for a reason.</p><p></p><p>Not everything is perfect in this edition; nothing ever is.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7215686, member: 6855114"] 1e marilith had nothing to help her troop. 5e marilith has nothing to help her. There is a follow up here. The marilith simply doesn't care about her troop. Why would she? There millions upon millions where they came from. They were just the "unlucky" that got forced into an army. Do no go that route. It looks too much like a personal attack. You are better than that. The popularity of a game IS a good indicator of wheter it is liked or not. The reasons for this can be many. What you like maybe I dislike and so can the reverse be true. The both of us could even like same parts of the game but for totaly different reasons. The bag of hp was a simple solution to low AC. You can increase it if you feel the need to. As I said earlier, the mariliths in 1e were not single solo monsters. That is a thing that 2e but mainly 3e and 4e brought in. In 1e you could see up to 6 of them together and if the dungeon you encountered them in was higher than a dungeon level VIII; you could encounter up to triple that number (dungeon level X). Exception of the balor, all demons in 1e were meant to be met in masses. You were supposed to slay demons by the dozens. 5e took a small step toward that direction. It is not a fully retro thing far from that. But it is a small step toward 1e. I am glad they did not went full way back to 1e. They did kept a few things from 3e and 4e and that is great. Some others were left out for a reason. Not everything is perfect in this edition; nothing ever is. [/QUOTE]
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How viable is 5E to play at high levels?
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