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General Tabletop Discussion
*Dungeons & Dragons
How viable is 5E to play at high levels?
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<blockquote data-quote="hawkeyefan" data-source="post: 7216727" data-attributes="member: 6785785"><p>No, I meant in terms of online discussion. Each anecdote matters equally toward the discussion. Just because someone makes their opinion known over and over does not make their opinion any more valid than any other poster. </p><p></p><p>How an individual poster reacts to shared anecdotes is up to the individual poster. How they view their own anecdotes is also up to them. I know that my examples are just that...examples of a type of game or type of play. I know it will be different than the experiences of others. </p><p></p><p></p><p></p><p></p><p>Well I cited plenty of examples of material from the books that supports high level play. I also cited the lack of published adventures for the highest levels as a shortcoming of 5E.</p><p></p><p>But these concrete examples don't objectively prove or disprove the viability of 5E at high levels. That's up to each of us to decide. </p><p></p><p></p><p></p><p>Unless a DM is exclusively running published adventures, the term loses most meaning. The game as presented requires work on the part of the DM. </p><p></p><p>It seems a nonsensical requirement given the nature of the game. Like expecting a game disc to be playable out of the box without the right game system. </p><p></p><p></p><p></p><p>I don't even think it's that hard, honestly. The high level PCs in my campaign seem to be in constant danger. The stakes are high, and the numbers and types of creatures that come their way border on overwhelming.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7216727, member: 6785785"] No, I meant in terms of online discussion. Each anecdote matters equally toward the discussion. Just because someone makes their opinion known over and over does not make their opinion any more valid than any other poster. How an individual poster reacts to shared anecdotes is up to the individual poster. How they view their own anecdotes is also up to them. I know that my examples are just that...examples of a type of game or type of play. I know it will be different than the experiences of others. Well I cited plenty of examples of material from the books that supports high level play. I also cited the lack of published adventures for the highest levels as a shortcoming of 5E. But these concrete examples don't objectively prove or disprove the viability of 5E at high levels. That's up to each of us to decide. Unless a DM is exclusively running published adventures, the term loses most meaning. The game as presented requires work on the part of the DM. It seems a nonsensical requirement given the nature of the game. Like expecting a game disc to be playable out of the box without the right game system. I don't even think it's that hard, honestly. The high level PCs in my campaign seem to be in constant danger. The stakes are high, and the numbers and types of creatures that come their way border on overwhelming. [/QUOTE]
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How viable is 5E to play at high levels?
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