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How viable is a Elven Fighter Mage in 3.5
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<blockquote data-quote="jgsugden" data-source="post: 1126633" data-attributes="member: 2629"><p>EK is a workable fighter/wizard character if you keep a few things in mind.</p><p></p><p>There are three main advantages for an EK over a fighter with a wizard cohort. One is the ability to use spells that only target the caster. Another is that as an EK you do not need to fear that your cohort spell source will be killed. The third is that your combat spells come from you, not from a cohort in a different location. Of course, having the cohort has some advantages as well.</p><p></p><p>There are a large number of spells that are useful in combat that only target the caster. Many of them, however, can be duplicated with other devices. For instance, <em> shield </em> is a nice spell that can only benefit the caster, but a dancing magic large shield can give you the same benefit. Blink can only target the caster, but a potion of blink can give the same benefit for a small cost. This turns out to be a small benefit in the end, but not useless.</p><p></p><p>One big problem regarding the cohort idea is that cohorts are generally pretty vulnerable. They are of a lower level than you by at least 2 levels. If you're in a 10th level party, your cohort is 8th level. If you come across a tough battle, perhaps CR 12 or 13, your cohort might be destroyed if the foe gets the jump on the party. Then, you're trapped without your spells.</p><p></p><p>The EK also gets to deliver spells insteaf of waiting for his cohort to do so. This has advantages and disadvantages. The main advantage is that you will be closer to foes that create distnict threats to you than your cohort will be. That means it will be easier for you to deliver spells with short ranges. It will also be easier for you to deliver spells when there are visual obstructions that diminish sight for targetting.</p><p></p><p>Of course, a cohort has advantages. Primarily, they can take actions while you do other things. The greatest limitation in D&D is the number of actions you may take. Having a cohort do some of them makes life a lot easier. In addition, a cohort can move around to get a better angle for firing spells while you hold a line.</p><p></p><p>EK is a workable prestige class, but other ideas work.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1126633, member: 2629"] EK is a workable fighter/wizard character if you keep a few things in mind. There are three main advantages for an EK over a fighter with a wizard cohort. One is the ability to use spells that only target the caster. Another is that as an EK you do not need to fear that your cohort spell source will be killed. The third is that your combat spells come from you, not from a cohort in a different location. Of course, having the cohort has some advantages as well. There are a large number of spells that are useful in combat that only target the caster. Many of them, however, can be duplicated with other devices. For instance, [i] shield [/i] is a nice spell that can only benefit the caster, but a dancing magic large shield can give you the same benefit. Blink can only target the caster, but a potion of blink can give the same benefit for a small cost. This turns out to be a small benefit in the end, but not useless. One big problem regarding the cohort idea is that cohorts are generally pretty vulnerable. They are of a lower level than you by at least 2 levels. If you're in a 10th level party, your cohort is 8th level. If you come across a tough battle, perhaps CR 12 or 13, your cohort might be destroyed if the foe gets the jump on the party. Then, you're trapped without your spells. The EK also gets to deliver spells insteaf of waiting for his cohort to do so. This has advantages and disadvantages. The main advantage is that you will be closer to foes that create distnict threats to you than your cohort will be. That means it will be easier for you to deliver spells with short ranges. It will also be easier for you to deliver spells when there are visual obstructions that diminish sight for targetting. Of course, a cohort has advantages. Primarily, they can take actions while you do other things. The greatest limitation in D&D is the number of actions you may take. Having a cohort do some of them makes life a lot easier. In addition, a cohort can move around to get a better angle for firing spells while you hold a line. EK is a workable prestige class, but other ideas work. [/QUOTE]
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