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How vivid is the violence in your game?
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<blockquote data-quote="Pielorinho" data-source="post: 1006953" data-attributes="member: 259"><p>I guess I have a md-level of violence. D&D's combat is already so abstract that people shouldn't take life-threatening wounds before they drop beneath 0 hit points; I'll usually therefore describe the locaiton of the wound, but not much more. A typical description might be, "You block the giant's first hit with your shield, but your shield is knocked to the side in the attempt, and his second blow crushes into your shoulder, nearly knocking you over. Take 21 points of damage."</p><p></p><p>That said, I've got some gore and misery in other parts of the game. Last session ended with the PCs encountering a 5-year-old child born without lips and with useless tiny arms; I described the permanent rictus on her face, her oversized teeth like demon fangs set beneath beautiful huge brown eyes. Previous sessions have involved researching a bounty hunter who killed half-orcs and sold their body parts as aphrodisiacs, has involved a cult who tortured a man to death over months and rendered his fat into candles, has involved plenty of other icky stuff. I'm just better at thinking up ick beforehand, not in the middle of a session. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>And Gellion, </p><p></p><p></p><p></p><p>is either the weirdest combat maneuver I've ever heard of, or a great typo.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1006953, member: 259"] I guess I have a md-level of violence. D&D's combat is already so abstract that people shouldn't take life-threatening wounds before they drop beneath 0 hit points; I'll usually therefore describe the locaiton of the wound, but not much more. A typical description might be, "You block the giant's first hit with your shield, but your shield is knocked to the side in the attempt, and his second blow crushes into your shoulder, nearly knocking you over. Take 21 points of damage." That said, I've got some gore and misery in other parts of the game. Last session ended with the PCs encountering a 5-year-old child born without lips and with useless tiny arms; I described the permanent rictus on her face, her oversized teeth like demon fangs set beneath beautiful huge brown eyes. Previous sessions have involved researching a bounty hunter who killed half-orcs and sold their body parts as aphrodisiacs, has involved a cult who tortured a man to death over months and rendered his fat into candles, has involved plenty of other icky stuff. I'm just better at thinking up ick beforehand, not in the middle of a session. :) And Gellion, is either the weirdest combat maneuver I've ever heard of, or a great typo. Daniel [/QUOTE]
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